Water and Swimming?

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iluvquake4
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Water and Swimming?

Post by iluvquake4 »

Apologies in advance for my ignorance. I don't have Quake 4 yet -- waiting for the Mac port (thank you so much Id!).

Does Quake 4 have water and swimming like in Quake 3?

If not, please add it to the next official map pack. A lot of people had problems adding water and swiming in maps for Doom 3.

Thank you. :icon25:
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Survivor
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Post by Survivor »

It's not in vanilla q4 as far as i know
kleeks
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Post by kleeks »

aye not come across any water yet, so unsure on how it wet it will be.

the Q4Fortress map (mach) certainly has water, I guess we'll have to wait for the release to get our feet wet

http://www.q4f.net/news.htm
ensiform
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Post by ensiform »

Their coder 3j also posted in their dev journals that he has finished the physics for water as well.
[img]http://img392.imageshack.us/img392/2089/ensiform1cz.png[/img]
jester!
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Post by jester! »

sweet.
Psyche911
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Post by Psyche911 »

In the 5 minutes between Quake II and Quake IV, all the water on Stroggos evaporated. So I guess you're shit out of luck.
Dr4ch
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Post by Dr4ch »

Expect water with physics in xbm for the future.q4max will surely have it too.
wviperw
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Post by wviperw »

Dr4ch wrote:Expect water with physics in xbm for the future.q4max will surely have it too.
Oh boy, I'm getting wet just thinking about it!

:paranoid:
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Lukin
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Post by Lukin »

I only hope it will work similar in all mods. Maybe someone should make the code and release it to public?
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iluvquake4
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Post by iluvquake4 »

I just hope they put water in an official map pack, including swimming animations. That would fix the problem.
Dr4ch
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Post by Dr4ch »

Lukin wrote:I only hope it will work similar in all mods. Maybe someone should make the code and release it to public?
I think we will use this asset from the D3CIT mod because then everybody has it easy to implement : http://homepages.nildram.co.uk/~danteuk/

We cant control what other mods do though :/
iluvquake4
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Post by iluvquake4 »

If the next official map map pack had a remake of q3ctf2, that would do the trick.
Oeloe
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Post by Oeloe »

Iluvmymac wrote:If the next official map map pack had a remake of q3ctf2, that would do the trick.
LoL, they'd probably do a remake without water then, just like with q4dm7.
Last edited by Oeloe on Wed Dec 21, 2005 7:24 pm, edited 1 time in total.
wviperw
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Post by wviperw »

Oeloe wrote:
Iluvmymac wrote:If the next official map map pack had a remake of q3ctf2, that would do the trick.
LoL, they'd probably do a remake without water then, just like with q4dm1.
Err, you mean q4dm7 (remake of The Edge), right? (I know, they purposingly messed with the numbring just to confuse us :))
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Oeloe
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Post by Oeloe »

Whoops, i thought it was dm1. :) You don't see the .map names very often in the game so you don't get much opportunity to learn the map numbers...
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