Outdoor Map?
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Outdoor Map?
Hey guys, the more I map, the more I see an outdoor map is the way to go, How do you make one? I've always done indoor! (I used to be able to with q3 but I'm so rusty now and I can't find a good guide)
Why not?
[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
What makes you think an outdoor map is the way to go? Are you thinking large open areas?
[b]My Latest Map[/b]
[url=http://goat.gamepoint.net/maps.php?id=63]Clean and Simple (Geit4dm1 [TDM])[/url]
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[b]Articles[/b]
[url=http://goat.gamepoint.net/articles.php?id=7]How to make a successful TDM map[/url]
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[url=http://goat.gamepoint.net/maps.php?id=63]Clean and Simple (Geit4dm1 [TDM])[/url]
[b]My Maps[/b]
[url=http://goat.gamepoint.net/]The Goat[/url]
[b]Articles[/b]
[url=http://goat.gamepoint.net/articles.php?id=7]How to make a successful TDM map[/url]
[url=http://goat.gamepoint.net/articles.php?id=8]Curved stair tutorial[/url]
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- Joined: Wed Dec 28, 2005 4:31 am
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- Posts: 623
- Joined: Wed Dec 28, 2005 4:31 am
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- Posts: 623
- Joined: Wed Dec 28, 2005 4:31 am
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- Posts: 623
- Joined: Wed Dec 28, 2005 4:31 am
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- Posts: 623
- Joined: Wed Dec 28, 2005 4:31 am
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- Posts: 623
- Joined: Wed Dec 28, 2005 4:31 am
yeah, q4 isn't showing anything either way... My map isn't even updating when I load it...what the hell happened?
my map:
http://hexagram.usfirst818.org/fewrf.zip
(when i give my maps stupid filenames they work out better, cause they don't have to live up to a cool name)
the sky textures aren't working?
my map:
http://hexagram.usfirst818.org/fewrf.zip
(when i give my maps stupid filenames they work out better, cause they don't have to live up to a cool name)
the sky textures aren't working?
Why not?
[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
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- Joined: Wed Dec 28, 2005 4:31 am
Oh ok, you're a q3 guy? no problems, I just wanna figure this out... I can't remember what it's called but I have this problem where If I can't finish somthing I have to start over from scratch untill I fix it...
Why not?
[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
Skies in Q4 don't automatically emit light--you'll need to add lights.
Some good Q4 editing info is here if you're just getting started:
http://www.iddevnet.com/quake4
Some good Q4 editing info is here if you're just getting started:
http://www.iddevnet.com/quake4
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Are you running a patched version?
There was an issue introduced* where if you start a server on a map in one copy (or especially in an f2 window), then try to save the map in the editor, the map is for some reason flagged read-only and you can't overwrite it. Either patch (1.04 has a fix for this) if you haven't or use single copies to test your map, editing in the editor and then closing and launching the normal game to test (that's what most of us do anyway; since F2 was unstable for a long time and running two copies + 2 monitors is a massive resource hog, which is partly why it went so long without a reliable repro or fix).
There was an issue introduced* where if you start a server on a map in one copy (or especially in an f2 window), then try to save the map in the editor, the map is for some reason flagged read-only and you can't overwrite it. Either patch (1.04 has a fix for this) if you haven't or use single copies to test your map, editing in the editor and then closing and launching the normal game to test (that's what most of us do anyway; since F2 was unstable for a long time and running two copies + 2 monitors is a massive resource hog, which is partly why it went so long without a reliable repro or fix).
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About the outdoor maps - Q4 has some nice features for them, like distance visportals. I guess there is no specific tutorial for this though. In that situation the best way to learn is to practice and make experiments. You can also check how the guys from Raven did it 

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