does anyone even model here?

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
SonicClang
Posts: 209
Joined: Sun Mar 28, 2004 8:00 am

Post by SonicClang »

Yeah I saw that Brak at Doom3world. Very good stuff. :)
The number 1 cause of death in games is panic.
[img]http://webpages.charter.net/sonicclang/small.jpg[/img]
CheapAlert
Posts: 448
Joined: Tue Mar 19, 2002 8:00 am

Post by CheapAlert »

here have another shot
Image
Leader and director of the [url=http://cheapy.deathmask.net]OpenArena[/url] project which is a free software version of q3a designed for hobo fagts
I cant spell u
Posts: 1328
Joined: Sat Nov 05, 2005 1:00 am

Post by I cant spell u »

Did you make that brak model cheap?
CheapAlert
Posts: 448
Joined: Tue Mar 19, 2002 8:00 am

Post by CheapAlert »

yes

i've modeled it originally for jk2 actually, but never got him in that game
Leader and director of the [url=http://cheapy.deathmask.net]OpenArena[/url] project which is a free software version of q3a designed for hobo fagts
jester!
Posts: 969
Joined: Mon Oct 31, 2005 1:55 am

Post by jester! »

What is the recommended modelling program for Quake 4? I think that I read somewhere that its Maya?
CheapAlert
Posts: 448
Joined: Tue Mar 19, 2002 8:00 am

Post by CheapAlert »

Blender

the md5 import/export scripts for it work perfectly.
Leader and director of the [url=http://cheapy.deathmask.net]OpenArena[/url] project which is a free software version of q3a designed for hobo fagts
Kat
Posts: 952
Joined: Tue Nov 14, 2000 8:00 am

Post by Kat »

jester! wrote:What is the recommended modelling program for Quake 4? I think that I read somewhere that its Maya?
Not specifically 'recommended', but that's what id/Raven used to do the animations and camera work. The models were built in LightWave and z-brush but as CheapAlert hinted, you can pretty much use whatever you have access to so long as you can output to ASE, LWO or MD5.

My own stuff for the Doom 3 engine has been done with Blender 3D
jester!
Posts: 969
Joined: Mon Oct 31, 2005 1:55 am

Post by jester! »

Ok good to know thanks guys.
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