q4max chat tokens.

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Mr.Bios
Posts: 62
Joined: Tue Jun 28, 2005 3:36 pm

q4max chat tokens.

Post by Mr.Bios »

Reading through the readme for the new version of q4max I see "add cpma chat tokens, #a armour, #h health etc.. ive tried using these to see what they do but when I type #a it just says in on the screen. Can someone please tell me what chat tokens are for?
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Foo
Posts: 13840
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Location: New Zealand

Post by Foo »

you may have to do it via a keybind:
\bind x "say I have #h health"
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AnthonyJa
Posts: 47
Joined: Sun Nov 26, 2000 8:00 am

Post by AnthonyJa »

Careful with the quoting.

Try:
bind f4 "sayTeam '^2SECURE^7: #h/#a/#w near #l'; emote salute"
bind f5 "sayTeam '^1DANGER^7: #h/#a/#w near #l'; emote taunt"
bind f6 "sayTeam '^2DROPPING^7 #w near #l'; dropWeapon ; emote grab_a"
bind f7 "sayTeam '^2ITEM AVAILABLE^7 #i near #l'; emote cheer"
(obviously you dont need the emotes ;))
ensiform
Posts: 93
Joined: Mon Jul 25, 2005 5:20 am

Post by ensiform »

i dont suppose the code to making this work is avail? i tried using some code that i had used for q3 and its a complete mess from porting q3 -> q4 because of idStr.
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jester!
Posts: 969
Joined: Mon Oct 31, 2005 1:55 am

Post by jester! »

Should pm arQ at q4max.com...
Bueller
Posts: 124
Joined: Tue Feb 22, 2005 3:10 pm

Post by Bueller »

Use the following format. I tested and it works.

//q4max binds
bind A "sayteam '#i ^1Available'"
bind B "sayteam '#i ^1Taken'"

etc etc...notice the single quote before the ending quotation mark
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Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

Ah, so it probably only works for teamsay? Bit of a shame perhaps cause you can't annoy your opponent by saying "#h :P" when you kill him while having 1 hp. :P
MidnightQ4
Posts: 520
Joined: Tue Oct 18, 2005 7:59 pm

Post by MidnightQ4 »

rofl
Mr.Bios
Posts: 62
Joined: Tue Jun 28, 2005 3:36 pm

Post by Mr.Bios »

Thanks guys, i have some binds sorted now:)
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