can we expect netcode improvement?(patch)

Locked

are you satisfied with q4 netcode?

 
Total votes: 0

shadd_
Posts: 2512
Joined: Tue Jun 28, 2005 4:02 pm

can we expect netcode improvement?(patch)

Post by shadd_ »

title says it all. is the current netcode all q4 has to offer or can it be improved by leaps and bounds in the future?

currently this is my biggest gripe. i dunno if i'll be able to put up with q4 much longer if they can't get this fixed up a good bit.

~40ms variation in ping times on a good connection doesn't cut it.

added a little poll.
prince1000
Posts: 1892
Joined: Sun Jan 07, 2001 8:00 am

Post by prince1000 »

i doubt this game miraculously becomes playable for everyone but having said that i think the netcode is the first thing that should be fixed. that could dispell a lot of the other issues with q4 that turn out to be really just dropped packets or network induced lag, not graphical lag.

then they should fix the fucking sound for me :p

or not. im perfectly happy playing q3 still.
jester!
Posts: 969
Joined: Mon Oct 31, 2005 1:55 am

Post by jester! »

Heh funny, I would like to see a netcode improvement, some things hit that shouldnt, and some miss that should have hit way to often.
Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

I haven't played enough to be able to judge the quality of the netcode, but it didn't seem that bad. I think fixing the hit boxes (and a load of other things) should be done first.
Jenny
Posts: 144
Joined: Mon Oct 17, 2005 7:08 pm

Post by Jenny »

I remember dreaming that Quake 4 netcode could improve on Quake 3's. Though its so bad atm I'd settle for Q3 netcode.
primaltheory
Posts: 623
Joined: Wed Dec 28, 2005 4:31 am

Post by primaltheory »

Yea, I have an amazing connection...and having 10 ping, then 80 ping, just doesn't work...i'd settle for a solid 50 instead...
Why not?

[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
Jenny
Posts: 144
Joined: Mon Oct 17, 2005 7:08 pm

Post by Jenny »

sig. remove. now!
jester!
Posts: 969
Joined: Mon Oct 31, 2005 1:55 am

Post by jester! »

rofl.
Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

Haha, it's not an interesting quote at all though.
shadd_
Posts: 2512
Joined: Tue Jun 28, 2005 4:02 pm

Post by shadd_ »

heh, sympathy vote?
alucardx
Posts: 18
Joined: Thu Oct 27, 2005 2:32 pm

Post by alucardx »

quake 3's netcode was improved over a variety of patches, i see no reason q4's can't as well.
+JuggerNaut+
Posts: 22175
Joined: Sun Oct 14, 2001 7:00 am

Post by +JuggerNaut+ »

Jenny wrote:sig. remove. now!
:olo:
shadd_
Posts: 2512
Joined: Tue Jun 28, 2005 4:02 pm

Post by shadd_ »

the six votes for should post their .cfg, computer specs and internet connection so we all know what to buy!
spookmineer
Posts: 506
Joined: Fri Nov 29, 2002 8:00 am

Post by spookmineer »

...that's easy... Fast connection, fast CPU and at least a GF6800 or the like... :/
shadd_
Posts: 2512
Joined: Tue Jun 28, 2005 4:02 pm

Post by shadd_ »

i have a 2.45ghz A64 1mb L2, 1.5gigs of ram, 256meg 800xt pe, 3.5mbps-800kbps dsl connection. i used to play quake3 lag free with a 250kb/s download in the background.
jagwah
Posts: 31
Joined: Sun Nov 27, 2005 8:23 am

Post by jagwah »

P4 3.4Ghz LGA775, 2GB Dual Channel Ram, 256MB GF6800 Ultra, 1500/256 ADSL, Audigy2 ZS, bla, bla ...

P4 3.2Ghz Prescott, 2GB Dual Channel Ram, 256MB GF6800 Ultra,
1500/256 ADSL, Audigy2 ZS, bla, bla ...

I leave everything maxed out, don't use r_lightdetaillevel or vertex light or anything, runs sweet as on both machines, online or off.

although I don't have a 250kb/s download in the background, whish I could :icon23:, but I have the fastest connection I can get where I live
[i][color=#FF0000]j[/color][color=#e30000]a[/color][color=#c60000]g[/color][color=#ff5500]w[/color][color=#e35500]a[/color][color=#c65500]h[/color][/i]
jester!
Posts: 969
Joined: Mon Oct 31, 2005 1:55 am

Post by jester! »

You know whats more importent the the netcode? The sound code.

OMG RAVEN FIX THE SOUND! :tear:
Freakaloin
Posts: 10620
Joined: Tue May 07, 2002 7:00 am

Post by Freakaloin »

I'm an idiot...
Duhard
Posts: 6216
Joined: Sat Dec 11, 1999 8:00 am

Post by Duhard »

:olo:
Locked