The Transporter

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rbottoms
Posts: 27
Joined: Wed Jan 11, 2006 4:00 am

The Transporter

Post by rbottoms »

The function, not the movie. I am building a social interaction game rather than an FPS so I want my users to be able to jump move between maps or servers by waling into a transporter.

Anyone done a setup like this? I think putting an EXEC into a new function might do the trick.
rbottoms
Posts: 27
Joined: Wed Jan 11, 2006 4:00 am

Post by rbottoms »

Got it working. But there's a period where then screen is bright white, probably an effect of the shader being used on the transporter tube I'm using.

Is there a way to immediately blank the display or show an image for the second or two before the new map starts to load?
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