Wish me good luck now!

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Hipshot
Posts: 1547
Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

Lenard wrote:What will you be working on, hipshot? Ah, I am sure you have no idea yet.
No idea yet. I'm sure I won't be placed on a top project now since I'm entry level and all.... I'm not even sure that I can tell anyone later, until its done...
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Todtsteltzer
Posts: 93
Joined: Thu Nov 28, 2002 8:00 am

Post by Todtsteltzer »

... don't underestimate your abilities ;).
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Hipshot
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Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

Todtsteltzer wrote:... don't underestimate your abilities ;).
Hey, that's me. I still have trouble understanding that I'm about to work for one of the biggest and well known developers (yes, they probably are because of Battlefield), and I also have a great deal of doubt if I will be able to deliver, since I don't know exactly what I'm about to do really, tools, timeframe, etc. I was told that I was going to be put in a project that had a big progress already and that might be fin 'soon' (something like that). And that would be a stressfull time, but it would also be great, because then i would be able to finish a game faster and get the feel easier. So, well, I'm a bit afraid heh. I just hope that I will be able to get with the workflow as soon as possible, and I pray that I won't have any major problems, because I don't wanna get booted here because I coulden't work in this biz, that would be the end for me, all game development probably.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
unitool
Posts: 77
Joined: Sat Dec 18, 1999 8:00 am

Post by unitool »

That is fantastic news! Congratulations on landing your dream job, and have a great time. Getting paid to make games is living the dream, as Carl would say. :)

I bet it'll be pretty sweet working there. It's natural to be nervous, but try not to worry about how you will perform on the job. They obviously think you will be able to deliver, and it's not like you will be working alone. Making games is one of the most collaborative jobs you will ever find, and you will have lots of people around to help you suceed, because your success supports and enables thier success.

Its an awesome way to earn a living. I'm sure you'll love it and you will do great things.
Doomcore
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Joined: Sun Sep 18, 2005 3:05 pm

Post by Doomcore »

Congrats man.... :D

You deserve it....your maps show everything ( and some screenshots I saw )....pure talent!!! ;)
Todtsteltzer
Posts: 93
Joined: Thu Nov 28, 2002 8:00 am

Post by Todtsteltzer »

unitool wrote:That is fantastic news! Congratulations on landing your dream job, and have a great time. Getting paid to make games is living the dream, as Carl would say. :)

I bet it'll be pretty sweet working there. It's natural to be nervous, but try not to worry about how you will perform on the job. They obviously think you will be able to deliver, and it's not like you will be working alone. Making games is one of the most collaborative jobs you will ever find, and you will have lots of people around to help you suceed, because your success supports and enables thier success.

Its an awesome way to earn a living. I'm sure you'll love it and you will do great things.
Unitool said what I want to express with my statement (and he's one of the guys who made it) ;) .
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