RA 1.76...client DC when loading map
-
- Posts: 7
- Joined: Mon Jan 16, 2006 11:48 pm
RA 1.76...client DC when loading map
Hey again!
I know this post might not "go" here, but it seems the RA forums are a little 'dead' at the moment...
Hopefully someone will have experience with Rocket Arena here?
1. Linux Dedicated Server. Can host QIII games.
2. Windows QIII, can join the Linux server! Yay! All works there.
1. Added "ra3176" to the linux server.
2. Windows QIII, added ra3176 to the client.
Load QIII, the LAN browser sees the game..it starts connecting...then drops out back to the main menu.
Clearly the versions are the same....
On the client side: the Console shows...
Bunch of loading...
execing q3config.cfg
execing q3config.cfg
That's it. No "Errors"....
On the server side: the console shows...
all the loading stuff...its' good...
When the client tries to connect:
broadcast: print "client_name^7 connected\n"
broadcast: print "client_name^7 disconnected\n"
ClientDisconnect: 0
Wierd?...
Server is executed using the following:
./q3ded +set fs_game arena +set sv_pure 0 +bot_enable 0 +set dedicated 1 +exec server.cfg
server.cfg is: (Sorry, pasting from PuTTY)
// Enable punkbuster
set sv_punkbuster 0
// Auto-update punkbuster banfile
pb_sv_autoUpdBan 0
// Disallow client cvar queries
pb_sv_cqc 0
// Name prefix of GTV or similar bot. DON'T REMOVE if you want to allow GTV!
pb_sv_specname "GTV"
// Dont kick for GUIDs with non-matching IP. If you as admin are having problems connecting
// via your LAN, you need this.
pb_sv_guidRelax 2
// Execute cvar restrictions cfg.
exec pb_cvars.cfg
// You will want to disable strictauth because it's broken and not needed.^M
set sv_strictauth 0^M
^M
// Set your server's name^M
set sv_hostname "Rocket Arena 3 1.7 Server"^M
^M
// Set the max number of clients to connect^M
set sv_maxclients "60"^M
^M
// Set the time to cycle maps, ra3 does not use fraglimit, only timelimit^M
set timelimit "30"^M
^M
// Uncomment this var to reserve spots for people with the privatePassowrd^M
// set sv_privateClients "4"^M
^M
// Set the private password to use the private spots with^M
// set sv_privatePassword "qwerty"^M
^M
// In-game admin password^M
// set g_adminpass "tentimes"^M
^M
// Remote console password^M
// set rconPassword "tentimes"^M
^M
// Memory allocated for server^M
set com_hunkmegs "64"^M
^M
// Set sv_floodprotect to 0^M
set sv_floodprotect "0"^M
^M
// Chat flood protection^M
set g_chatFlood "5:5:2"^M
^M
// Minimum of seconds between allowed callvote command^M
// Kick for 15 minutes on violation
pb_sv_kicklen 15
// One second GUID grace. People with no GUID/CD-Key will be kicked in one second.
pb_sv_noguidgrace 1
// Minimum name length.
pb_sv_minName 2
// Message prefix for logs.
pb_sv_msgprefix "^3PB"
// Minimum of seconds between allowed callvote command^M
set g_voteInterval 30^M
^M
// Votepercent for callvote commands.^M
set g_votePercent "60"^M
^M
// Enable player tracking.^M
// set g_trackPlayers 1
// Enable stats tracking
// set g_trackStats 1
^M
// Set server fps ^M
set sv_fps "30"^M
^M
// The name of the arena config file. ^M
set arenacfg "arena.cfg"^M
^M
// This message will scroll on the bottom of the arena selection menu^M
set g_motd "Welcome to Rocket Arena 3..."^M
^M
//Use the following for location:^M
// Region 0: No Region Specified (any Region)^M
// Region 1: Southeast US^M
// Region 2: Western US^M
// Region 3: Midwest US^M
// Region 4: Northwest US, West Canada^M
// Region 5: Northeast US, East Canada^M
// Region 6: United Kingdom^M
// Region 7: Continental Europe^M
// Region 8: Central Asia, Middle East^M
// Region 9: Southeast Asia, Pacific^M
// Region 10: Africa^M
// Region 11: Australia / NZ / Pacific^M
// Region 12: Central, South America^M
sets location 0^M
^M
// Set the initial map^M
map ra3map1
I know this post might not "go" here, but it seems the RA forums are a little 'dead' at the moment...
Hopefully someone will have experience with Rocket Arena here?
1. Linux Dedicated Server. Can host QIII games.
2. Windows QIII, can join the Linux server! Yay! All works there.
1. Added "ra3176" to the linux server.
2. Windows QIII, added ra3176 to the client.
Load QIII, the LAN browser sees the game..it starts connecting...then drops out back to the main menu.
Clearly the versions are the same....
On the client side: the Console shows...
Bunch of loading...
execing q3config.cfg
execing q3config.cfg
That's it. No "Errors"....
On the server side: the console shows...
all the loading stuff...its' good...
When the client tries to connect:
broadcast: print "client_name^7 connected\n"
broadcast: print "client_name^7 disconnected\n"
ClientDisconnect: 0
Wierd?...
Server is executed using the following:
./q3ded +set fs_game arena +set sv_pure 0 +bot_enable 0 +set dedicated 1 +exec server.cfg
server.cfg is: (Sorry, pasting from PuTTY)
// Enable punkbuster
set sv_punkbuster 0
// Auto-update punkbuster banfile
pb_sv_autoUpdBan 0
// Disallow client cvar queries
pb_sv_cqc 0
// Name prefix of GTV or similar bot. DON'T REMOVE if you want to allow GTV!
pb_sv_specname "GTV"
// Dont kick for GUIDs with non-matching IP. If you as admin are having problems connecting
// via your LAN, you need this.
pb_sv_guidRelax 2
// Execute cvar restrictions cfg.
exec pb_cvars.cfg
// You will want to disable strictauth because it's broken and not needed.^M
set sv_strictauth 0^M
^M
// Set your server's name^M
set sv_hostname "Rocket Arena 3 1.7 Server"^M
^M
// Set the max number of clients to connect^M
set sv_maxclients "60"^M
^M
// Set the time to cycle maps, ra3 does not use fraglimit, only timelimit^M
set timelimit "30"^M
^M
// Uncomment this var to reserve spots for people with the privatePassowrd^M
// set sv_privateClients "4"^M
^M
// Set the private password to use the private spots with^M
// set sv_privatePassword "qwerty"^M
^M
// In-game admin password^M
// set g_adminpass "tentimes"^M
^M
// Remote console password^M
// set rconPassword "tentimes"^M
^M
// Memory allocated for server^M
set com_hunkmegs "64"^M
^M
// Set sv_floodprotect to 0^M
set sv_floodprotect "0"^M
^M
// Chat flood protection^M
set g_chatFlood "5:5:2"^M
^M
// Minimum of seconds between allowed callvote command^M
// Kick for 15 minutes on violation
pb_sv_kicklen 15
// One second GUID grace. People with no GUID/CD-Key will be kicked in one second.
pb_sv_noguidgrace 1
// Minimum name length.
pb_sv_minName 2
// Message prefix for logs.
pb_sv_msgprefix "^3PB"
// Minimum of seconds between allowed callvote command^M
set g_voteInterval 30^M
^M
// Votepercent for callvote commands.^M
set g_votePercent "60"^M
^M
// Enable player tracking.^M
// set g_trackPlayers 1
// Enable stats tracking
// set g_trackStats 1
^M
// Set server fps ^M
set sv_fps "30"^M
^M
// The name of the arena config file. ^M
set arenacfg "arena.cfg"^M
^M
// This message will scroll on the bottom of the arena selection menu^M
set g_motd "Welcome to Rocket Arena 3..."^M
^M
//Use the following for location:^M
// Region 0: No Region Specified (any Region)^M
// Region 1: Southeast US^M
// Region 2: Western US^M
// Region 3: Midwest US^M
// Region 4: Northwest US, West Canada^M
// Region 5: Northeast US, East Canada^M
// Region 6: United Kingdom^M
// Region 7: Continental Europe^M
// Region 8: Central Asia, Middle East^M
// Region 9: Southeast Asia, Pacific^M
// Region 10: Africa^M
// Region 11: Australia / NZ / Pacific^M
// Region 12: Central, South America^M
sets location 0^M
^M
// Set the initial map^M
map ra3map1
~Fermmy
-
- Posts: 4022
- Joined: Sat Mar 12, 2005 6:24 pm
-
- Posts: 4022
- Joined: Sat Mar 12, 2005 6:24 pm
-
- Posts: 7
- Joined: Mon Jan 16, 2006 11:48 pm
-
- Posts: 7
- Joined: Mon Jan 16, 2006 11:48 pm
ACK!
The client errors were WAY ABOVE in the console.
OK.
So i actually have an error now...
but, it doesn't make sense.
Client/Server Game Mismatch : RA3175
Which is odd...cause..i download this file for the server: ra3176.zip
...from here...http://www.planetquake.com/servers/arena/downloads.shtm
and of course...ra3176.exe fromthe same place (for windows clients)
Anyone ? Ideas? haha
The client errors were WAY ABOVE in the console.
OK.
So i actually have an error now...
but, it doesn't make sense.
Client/Server Game Mismatch : RA3175
Which is odd...cause..i download this file for the server: ra3176.zip
...from here...http://www.planetquake.com/servers/arena/downloads.shtm
and of course...ra3176.exe fromthe same place (for windows clients)
Anyone ? Ideas? haha
~Fermmy
-
- Posts: 4022
- Joined: Sat Mar 12, 2005 6:24 pm
I am getting the same problem and I did a fresh install of both and I still get the problem version mismatch c999.-999-999/s1.76. I have 1.32pr installed and ra31.76 intsalled. everything was working fine. one day when I was bored I tried to get a game of ra3 going and I get this crap. so I went back to ra4.
|-----|
I am getting the same problem and I did a fresh install of both and I still get the problem version mismatch c999.-999-999/s1.76. I have 1.32pr installed and ra31.76 intsalled. everything was working fine. one day when I was bored I tried to get a game of ra3 going and I get this crap. so I went back to ra4.
|-----|
-
- Posts: 306
- Joined: Wed Feb 01, 2006 9:56 pm
If I understand you right you are trying to connect to RA3 from within Q3 without having first loaded the mod first from the mods menu.
I have no idea why this is but there appears to be a bug in the 1.76 release that prevents you from doing that.
Load Q3 load the arena mod via the mod menu option and then select multiplayer and connect to the server. I have the exact same problem on the windows version as well.
When I playing online I always connect via All-Seeing-Eye so the problem is negated.
Hope that works for you too.
Regards
Fora.
Edit:- I've just tested this again to make sure I'm right and it is still the case.
I have no idea why this is but there appears to be a bug in the 1.76 release that prevents you from doing that.
Load Q3 load the arena mod via the mod menu option and then select multiplayer and connect to the server. I have the exact same problem on the windows version as well.
When I playing online I always connect via All-Seeing-Eye so the problem is negated.
Hope that works for you too.
Regards
Fora.
Edit:- I've just tested this again to make sure I'm right and it is still the case.
-
- Posts: 306
- Joined: Wed Feb 01, 2006 9:56 pm
heh, thanks for that info xchaser, I was responding to Fermulator's posts.... of course I've just suddenly realised I'm probably way too late it doing that, cause you've dug an old thread out ... silly mexchaser wrote:nah I am loading it from xfire and from ase and they both give me the same problem.

Erm, anyways, I'm a little unsure what to suggest there mate. In ASE you are using the 1.76 filter/folder within RA3 ? (Just checking the obvious). Wanna fire an IP of the server your trying to connect to and I'll give it a go on mine (you can pm me if ya want).
Fora.
ok I found the fix here : http://www.punksbusted.com/forums/index ... .999/s1.76. removing or renaming two files fix it. "qagamex86.dll and qagame386.so" delete or rename should fix it.
|-----|