OK, not sure if this is the right place to post this. I'm very new to mapping and have very limited knowledge. So far my map loads OK, but for some reason, since my last changes, the map won't load and I get a cm_inlinemodel error. I've tried deleting all my changes and the message is still showing. I've tried googling to see if there were any useful tips but alas, nothing.
Any ideas....??
Total brushes: 7261
Total entities: 72
func_door : 9
func_group: 26
info-player_deathmatch: 1
lights: 36
cm_inlinemodel: bad number
Map-center via google
ERROR: CM_InlineModel: bad number
Definition: This error is generally caused by having more than 512 brush model entities in a map. The Jedi Academy brush model entity limit is 512. The error can also be caused if there is an origin brush that is not attached to a brush model entity.
Brush Model Entity: This is any set of brushes that has been turned into an entity complex in a level. Examples of this are Func_statics being used as elevators/platforms, Func_rotations, Func_breakables, Func_walls etc etc etc. These entity complexes have to have an origin brush associated with them.
Fixes:
1. If you have more than 512 brush model entities then you just need to lower the number somewhere below 512.
2. If you have a brush with the origin texture applied to it that is not assciated with a brush model entity of some sort then it needs to be deleted or associated with a brush model entity.