q3tourney2 Remake

Locked

Do you want to see this project completed?

 
Total votes: 0

Rufus
Posts: 1
Joined: Fri Jan 20, 2006 7:40 pm

q3tourney2 Remake

Post by Rufus »

I'm doing a q3tourney2 remake from scratch. Wanted to know if any of you here thinks it's worth continuing.

Here's some screenshots of progress so far...

[lvlshot]http://i31.photobucket.com/albums/c358/RPearce/Quake4/shot00001.jpg[/lvlshot] [lvlshot]http://i31.photobucket.com/albums/c358/RPearce/Quake4/shot00003.jpg[/lvlshot]
Last edited by Rufus on Fri Jan 20, 2006 7:52 pm, edited 1 time in total.
jester!
Posts: 969
Joined: Mon Oct 31, 2005 1:55 am

Post by jester! »

Sure why not. :icon32:
CrinklyArse
Posts: 5493
Joined: Sat Feb 19, 2005 12:57 am

Post by CrinklyArse »

Go for it :icon14:
[url=http://www.last.fm/user/Resplended/?chartstyle=Awesome35][img]http://imagegen.last.fm/Awesome35/recenttracks/3/Resplended.gif[/img][/url]
StormShadow
Posts: 557
Joined: Wed Feb 16, 2005 8:10 pm

Post by StormShadow »

might want to add an ambient light or something, its looking quite dark..

but sure, remake away :)
Robcq
Posts: 47
Joined: Sat Oct 29, 2005 9:13 pm

Post by Robcq »

Get this sucker out for beta testing as oon as posiible :)
jayP.lq
Posts: 202
Joined: Tue Mar 01, 2005 8:33 pm

Post by jayP.lq »

I have to say Q3 remakes just dont hold my interest.

I think the Q4 physics are unique enough to warrent a different approach to mapping than Q3. Ramp jumps and crouch sliding are what give Q4 is unique feel. Q3 maps dont take those features into consideration because Q3 physics are different.

We have alot of potential for some great maps with the new movement, teleporter and jump pad physics.

Why waste all that fun stuff on a Q3 remake? :paranoid:
jester!
Posts: 969
Joined: Mon Oct 31, 2005 1:55 am

Post by jester! »

Gotta disagree, the dm6 remake does play differently, but it plays well from a structural point of view and the Q4 physics add to it.
Duhard
Posts: 6216
Joined: Sat Dec 11, 1999 8:00 am

Post by Duhard »

q3dm13 would be perfect..
jester!
Posts: 969
Joined: Mon Oct 31, 2005 1:55 am

Post by jester! »

Always liked dm13. :icon14:
Absolut
Posts: 54
Joined: Thu Dec 22, 2005 3:26 pm

Post by Absolut »

jayP.lq wrote:I have to say Q3 remakes just dont hold my interest.

I think the Q4 physics are unique enough to warrent a different approach to mapping than Q3. Ramp jumps and crouch sliding are what give Q4 is unique feel. Q3 maps dont take those features into consideration because Q3 physics are different.

We have alot of potential for some great maps with the new movement, teleporter and jump pad physics.

Why waste all that fun stuff on a Q3 remake? :paranoid:
I couldn't agree more. I don't see anything wrong with one or two q3 map remakes (or any Quake for that matter) but lets get some nice maps specifically for q4. If I want to play q3 maps i'll fire up q3. To me it's like enough is enough...how many q3 maps do we want in q4? Can we concentate on making some good q4 maps? :confused:
When you gone.....you stay gone........or you be gone.
User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

By we you mean other people right?

make the maps you want, because that's what everyone else is doing.
Freakaloin
Posts: 10620
Joined: Tue May 07, 2002 7:00 am

Post by Freakaloin »

I'm an idiot...
Bueller
Posts: 124
Joined: Tue Feb 22, 2005 3:10 pm

Post by Bueller »

Regardless of the map you make, leave a damn link or we won't be able to play it. :-) Thx Raven.
[color=Green]I Root 4 Chaos ![/color]
Locked