First, a mini-cookie for anyone who's clicked this. Here is a link to some very ugly screenshots of xf4dm1beta1 - which i'm hoping that at least one cpma player who knows me wants to see.
I've ran through both of the threads below, and searched through quite a few more - but haven't found a solution to my problem.
Q3W: Common Error Messages
D3W: Doom3 Compiling and Map Errors
When I try to compile I get the following error
############### entity 0 ###############
--- FaceBSP - 1898 faces - 1217 leafs - 0.1 seconds
----- MakeTreePortals -----
----- FilterBrushesIntoTree -----
314 total brushes
769 cluster references
--- FloodEntities ---
Leak on entity # 1
Entity classname was: info_player_teleport
Entity name was: info_player_teleport_1
Entity origin is: 1312.000000 -2272.000000 152.000000
If I delete the entity, I get another map leak on a different entity. The pointfile function does not highlight any sort of leak. I've also checked around the map for any entities within the void or walls, or any grate type textures which see the void - but to no avail.
Does anyone know an obvious solutions to my compiling problem?

edit: On a side note - for the amount of lurking I do here, I can't believe I have sub-10 posts.