Im making the map for a mod team called Shamble This (http://www.users.globalnet.co.uk/~thomp ... mbles.html) however, progress is quite slow as I've been running into many troubles outside of the gaming world.
I just wanted to let everybody know and perhaps give some feedback although Im not even near done yet.
Here are a few shots:



Those are shots of a kind of corridor Im working on that leads out from a elevator coming from...

Which is where the game starts out.
I am actually having one hell of a time with those nifty little hint brushes creating more portals than I could actually use. I think Ill have to get my hands on that skip texture so I can actually work in planes rather than solids =\
What is actually happening at the moment that Im most displeased about is that Im getting some funky green tiling of what looks like lights on the floors of the map when I view them at odd angles from a distance. It's weird though. It's like a HoM effect in terms of visual but it doesn't behave like one. Any ideas?