fastest drivers for geforce fx 5200?
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fastest drivers for geforce fx 5200?
Just got my hands on a geforce fx 5200, but surprisingly, it seems to dip to lower framerates than my old geforce 2 ultra in quake3
In high resolution with hq settings, the new card is definitely more powerful, and even in low res, it goes up to 200+ framerates, but it also dips to 80fps in large arenas, whereas i don't think my geforce2 ultra did that.
I'm using the latest nvidia drivers from their website, but back in the days when i was an avid tweak monkey, there were always faster drivers around (i.e. detonator, etc.)
is there any such solution for the fx 5200?
In high resolution with hq settings, the new card is definitely more powerful, and even in low res, it goes up to 200+ framerates, but it also dips to 80fps in large arenas, whereas i don't think my geforce2 ultra did that.
I'm using the latest nvidia drivers from their website, but back in the days when i was an avid tweak monkey, there were always faster drivers around (i.e. detonator, etc.)
is there any such solution for the fx 5200?
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i would take a look at this man,
http://www.tomshardware.com/2004/10/04/ ... page5.html
http://www.tomshardware.com/2004/10/04/ ... page5.html
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interesting...CheapAlert wrote:of course, the card has more shit of a fill rate than the voodoo3 and the geforce2 gts greatly surpasses the fx5200 in terms of performance by 2x
it's funny though - my geforce2 ultra would never be able to peak at 200+ fps even in low res, but the 5200 does.
also the 5200 is much faster in high quality settings
but the 5200 dips drastically when there are player models in the arena within the visual field, whereas the ultra didn't, from what i can remember.
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ah u guys are too kind
i'll stick to the p3 for now though - but seriously that's good of u to offer
i'm planning to upgrade eventually - (been saying that for a few years hehe).
another thing - i am running in 640 res vertex lighting, and this problem exists even if i use 16 bit colours or textures.
have set all display settings in display properties for max performance.

i'm planning to upgrade eventually - (been saying that for a few years hehe).
another thing - i am running in 640 res vertex lighting, and this problem exists even if i use 16 bit colours or textures.
have set all display settings in display properties for max performance.
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I've done benchmarks on a high-end system with both the fx5200 and gf2gts, though i only tested 3dmark01.
FX5200 = 4300 3dmarks
GF2 GTS = 8500 3dmarks
sorry, forgot the exact last two digit numbers.
The fx5200 in a p3 1ghz will be fine, as no other card will perform faster than it with that horrible processor bottleneck. Yes, not even a Radeon 9800 will save you.
FX5200 = 4300 3dmarks
GF2 GTS = 8500 3dmarks
sorry, forgot the exact last two digit numbers.
The fx5200 in a p3 1ghz will be fine, as no other card will perform faster than it with that horrible processor bottleneck. Yes, not even a Radeon 9800 will save you.
Leader and director of the [url=http://cheapy.deathmask.net]OpenArena[/url] project which is a free software version of q3a designed for hobo fagts
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crazy - but it still doesn't necessarily explain my particular issue. My geforce2 ultra was more consistently at 125 fps (unless the map was large or tonnes of action) - but the 5200 dips to 80-90 as soon as even 2 player models are close up in my visual field (but it's way faster than gf2ultra in other circumstances)CheapAlert wrote:I've done benchmarks on a high-end system with both the fx5200 and gf2gts, though i only tested 3dmark01.
FX5200 = 4300 3dmarks
GF2 GTS = 8500 3dmarks
sorry, forgot the exact last two digit numbers.
The fx5200 in a p3 1ghz will be fine, as no other card will perform faster than it with that horrible processor bottleneck. Yes, not even a Radeon 9800 will save you.