Thanks to everyone who help with getting me up to speed with the Quake III engine. I now have version v0.03 of my demo to show. Still some design issues to work out on porting to Linux, but for mow my Arena servers are running flawlessly under Windows XP.
The key piece was getting the server able to present available servers from a MySQL database and then fill a FEEDER with the info.
At version v1.0 a SysAdmin will be able to drop a game package onto a GameVoxx JBoss server for one step deployment and provisioning of any new world, complete with user administration, payment management and customer support.
I am shooting for August to start Alpha testing.
r.b.