Already finished it and beat the end boss. Nice! This is just as good as the stuff Raven made. Some z-fighting and some places where you can get stuck can be found if you pay attention to it, but other than that good quality.
I found it to be quite good in the visual terms of things, a few errors here and there. Problem was it was just bad in terms of layout, pace and gameplay. The random shoutings of the player made no sense to me, becaue i killed and did stuff in the order I WANTED, not the order he wanted me to do it in. So, I would kill a strogg, and then walk forward triggering the "target aqquired" sound, which should of been played when the strogg sees me (in terms of the editor). I also got lost several times because TBH the layout is never REALLY great, your just walking around and come to a T junction, then you say "Well hold on, now where?" so you go one road and its long, back track, got the other way and its also long... So which way? Its only by playing it in the exact order that he wanted that you dont double up on yourself, which is a pain in the arse. Add that to the fact that you have to noclip up the part at the start of the game because the one elevator by the windows doesn't work...
Its a good map, the best yet because its the only one yet. Its just VERY confusing.
o'dium wrote:Add that to the fact that you have to noclip up the part at the start of the game because the one elevator by the windows doesn't work...
Its a good map, the best yet because its the only one yet. Its just VERY confusing.
The elevator works when you come back there later. Noclip not necessary. I didn't find the map confusing at all actually... not any more than Raven's SP maps.