q4map - geit4dm3b39 - Tournament Facility - BETA 3

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Geit
Posts: 73
Joined: Fri Nov 10, 2000 8:00 am

q4map - geit4dm3b39 - Tournament Facility - BETA 3

Post by Geit »

geit4dm3b39 - Tournament Facility

[lvlshot]http://goat.gamepoint.net/pics/geit4dm3b15-1.jpg[/lvlshot]

This is a small tourney map, one of my entries in the fragarcade.com map contest. I mainly need feedback on the layout and the item placement. The architecture isn't finished yet, grey concrete is unfinished architecture.

Items: RA+YA+MH
Weaponry: RL+LG+HB+SG+GL

The download link:
http://goat.gamepoint.net/files.php?act ... fileid=129

And a link to the thread in Q4 Discussion:
http://www.quake3world.com/forum/viewtopic.php?t=16670
[b]My Latest Map[/b]
[url=http://goat.gamepoint.net/maps.php?id=63]Clean and Simple (Geit4dm1 [TDM])[/url]

[b]My Maps[/b]
[url=http://goat.gamepoint.net/]The Goat[/url]

[b]Articles[/b]
[url=http://goat.gamepoint.net/articles.php?id=7]How to make a successful TDM map[/url]
[url=http://goat.gamepoint.net/articles.php?id=8]Curved stair tutorial[/url]
Munsie
Posts: 22
Joined: Thu Feb 02, 2006 7:12 pm

Post by Munsie »

Looks nice, I'll probably load it up later.. Seems alot like a level from the game 'One' for PS1..

~Munsie
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