4-6 hours?to the next Half-Life products, each designed to reveal new story, gameplay, and the latest Source technology in four to six hour experiences.
the decision was made to try an episodic approach
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phantasmagoria
- Posts: 8525
- Joined: Wed Oct 22, 2003 7:00 am
the decision was made to try an episodic approach
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phantasmagoria
- Posts: 8525
- Joined: Wed Oct 22, 2003 7:00 am
Re: the decision was made to try an episodic approach
phantasmagoria wrote:4-6 hours?to the next Half-Life products, each designed to reveal new story, gameplay, and the latest Source technology in four to six hour experiences.![]()
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Gaza's Shirt:
Sayyid Iman Al-Sharif (aka Dr Fadl)
Part 1.
http://www.aawsat.com/english/news.asp? ... 3&id=16980
Part 2.
http://www.asharq-e.com/news.asp?section=3&id=17003
Sayyid Iman Al-Sharif (aka Dr Fadl)
Part 1.
http://www.aawsat.com/english/news.asp? ... 3&id=16980
Part 2.
http://www.asharq-e.com/news.asp?section=3&id=17003
um, no. if you'd played any of the shitty mods made by pubescent 12yos (combine destiny, ravenholm, the island, day hard...) you'd know a pubescent 12yo would give up his last bottle of oxy 10 to have made that, and then throw in his grimy, well-thumbed and sticky lingerie catalogue and a box of plastic men out of sheer gratitudephantasmagoria wrote:
and that screenshot couldn't look more like a shitty mod made by pubescent 12 year olds if it tried
