Alt+Tab in Quake 3 Arena

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dazza2924
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Joined: Thu Feb 23, 2006 10:24 am

Alt+Tab in Quake 3 Arena

Post by dazza2924 »

Hey i noticed that the Alt+Tab command dont work in quake 3 arena, is there anything i can do that will do the same thing as alt+tab???
Zyte
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Post by Zyte »

Alt Tab first, pull down the console when ur windowed and you'll be free to go in windows.
Oeloe
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Post by Oeloe »

Use Q3E Minimizer. Much more convenient. For some reason it doesn't work as intended in Q4 (needs alt+tab), but for Q3 it works perfectly.
menkent
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Post by menkent »

yer, alt-enter will take you out of fullscreen, then when you bring down you can change focus normally.
dzjepp
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Post by dzjepp »

menkent wrote:yer, alt-enter will take you out of fullscreen, then when you bring down you can change focus normally.
this is what I do. It works in every game that dosen't support alt+tab
Zyte
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Post by Zyte »

i actually meant that. mybad :o)
Lenard
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Post by Lenard »

Can't you alttab in ioquake?
[img]http://myspace-001.vo.llnwd.net/00555/10/05/555355001_l.gif[/img]
[xeno]Julios
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Post by [xeno]Julios »

Oeloe wrote:Use Q3E Minimizer. Much more convenient. For some reason it doesn't work as intended in Q4 (needs alt+tab), but for Q3 it works perfectly.
holy shit! - this is exactly what i need!

does it take up much system resources?
[xeno]Julios
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Post by [xeno]Julios »

aw fucklepops - don't work with win98 :(
Lenard
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Post by Lenard »

HAH.
[img]http://myspace-001.vo.llnwd.net/00555/10/05/555355001_l.gif[/img]
Cooldown
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Post by Cooldown »

[xeno]Julios wrote:aw fucklepops - don't work with win98 :(
What're you waiting for? Upgrade to WinXP/Win2K!

On my old PC I resorted to pressing the window which would bring the desktop into focus. The Q3E Minimizer works pretty well but I had problems in the past with the gamma or icons getting messed up. Nowadays with a faster PC the short delay when Alt+Enter'ing is not a problem.[/img]
Oeloe
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Post by Oeloe »

Alt+enter (and back) takes ages, even with Q3. With Q3E Minimizer you minize Q3/Q4/D3/etc. without needing to restart the engine in windowed mode (i.e. in the blink of an eye). The advantage is obvious. Alt+enter isn't for minimizing but for windowed mode.

The gamma problem (ATi dark game and nV overbright desktop) can be 'fixed' by a simple bind or the gammafix utility respectively. ATi drivers have a setting for 3D mode gamma which can fix it too, but nVidia only has game/application profiles (not sure if that can help).
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Scourge
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Post by Scourge »

Oeloe wrote:Alt+enter (and back) takes ages, even with Q3. With Q3E Minimizer you minize Q3/Q4/D3/etc. without needing to restart the engine in windowed mode (i.e. in the blink of an eye). The advantage is obvious. Alt+enter isn't for minimizing but for windowed mode.

The gamma problem (ATi dark game and nV overbright desktop) can be 'fixed' by a simple bind or the gammafix utility respectively. ATi drivers have a setting for 3D mode gamma which can fix it too, but nVidia only has game/application profiles (not sure if that can help).
It's pretty instant for me when using alt+enter.

edit: just checked, took around 2 seconds either direction.
^misantropia^
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Post by ^misantropia^ »

Oeloe is right in that it'll take a while if you have a lot of custom media installed. I have several hundred maps in my baseq3 (about 2.5 GB worth of HD space) and Alt+Enter takes over 10 seconds to complete.
Caffeine
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Post by Caffeine »

Oeloe wrote:Alt+enter (and back) takes ages, even with Q3.
Actually, ioQ3 now uses SDL_WM_ToggleFullScreen, so Alt-Enter is instant. :)

Now I just wish that TTimo wouldn't have blown me off when I asked him about making use of that SDL function in other Id (maintained) games. Oh well... at least Tremulous inherits the feature.
Oeloe
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Post by Oeloe »

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Last edited by Oeloe on Fri Mar 03, 2006 4:25 pm, edited 1 time in total.
Timbo
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Post by Timbo »

Lenard wrote:Can't you alttab in ioquake?
What if the user has something bound to alt (+strafe) and tab (+scores)?
Oeloe
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Post by Oeloe »

Timbo wrote:
Lenard wrote:What if the user has something bound to alt (+strafe) and tab (+scores)?
Q3 keyboard only player alert! :icon30:
Caffeine
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Post by Caffeine »

Caffeine wrote: Actually, ioQ3 now uses SDL_WM_ToggleFullScreen, so Alt-Enter is instant. :)
BTW, it seems that the aforementioned SDL function does nothing in Windows. That sucks...
menkent
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Post by menkent »

Timbo wrote:
Lenard wrote:Can't you alttab in ioquake?
What if the user has something bound to alt (+strafe) and tab (+scores)?
then they'll strafe (seriously, wtf?) and the scores will pop up for a second before they go windowed. in the reverse, i have alt as a sort of zoomy thing and shift as crouch... i end up with non-engrish kb configs all the time when i pull down the console and try to say something :> gg windows
Oeloe
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Post by Oeloe »

Caffeine wrote:
Caffeine wrote: Actually, ioQ3 now uses SDL_WM_ToggleFullScreen, so Alt-Enter is instant. :)
BTW, it seems that the aforementioned SDL function does nothing in Windows. That sucks...
:confused: It works here with ioQ3. Edit: Oops you're right, it still requires a vid_restart. -_-
Last edited by Oeloe on Fri Mar 03, 2006 4:23 pm, edited 1 time in total.
Caffeine
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Post by Caffeine »

Oeloe wrote::confused: It works here with ioQ3.
Alt-Enter works, but apparently it still requires a vid_restart on Windows; SDL_WM_ToggleFullScreen() fails and it falls back to the slower method.

More details.
Timbo
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Post by Timbo »

menkent wrote:then they'll strafe (seriously, wtf?) and the scores will pop up for a second before they go windowed. in the reverse, i have alt as a sort of zoomy thing and shift as crouch... i end up with non-engrish kb configs all the time when i pull down the console and try to say something :> gg windows
That was just an example. The moment you start imposing arbitrary caveats and restrictions on the keys that may be used (that weren't there in the first place) is the moment you start getting users complaining.
Oeloe
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Post by Oeloe »

scourge34 wrote:edit: just checked, took around 2 seconds either direction.
That depends almost entirely on the map. Some maps take 10+ seconds to load. Others (dm17 for example) take a short time like 2 seconds.
Timbo
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Post by Timbo »

Caffeine wrote:Alt-Enter works, but apparently it still requires a vid_restart on Windows; SDL_WM_ToggleFullScreen() fails and it falls back to the slower method.
The windows port doesn't use SDL at all (yet).
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