Quake 3 on 24 monitor display wall driven by 12 Linux server

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booker
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Joined: Tue Dec 12, 2000 8:00 am

Quake 3 on 24 monitor display wall driven by 12 Linux server

Post by booker »

saw this in digg
http://www.plastk.net/
It's amazing how much more fun games are when you can play them on really large, high-resolution screens. Our lab also has a 24 monitor display wall, and as you can see from the pictures below, I got Quake 3 running on it. The system is driven by 12 linux servers (2 monitors per server) using Distributed Multihead X (DMX) and Chromium. Chromium distributes the OpenGL rendering from the head node to all of the servers. The game runs fairly fast, though some lighting effects had to be turned off and Chromium is having some trouble with the mouse. Even so, playing the game is an awesome experience. Feel free to email me (plastk@vt.edu) with what you think.
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MKJ
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Post by MKJ »

heh
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Don Carlos
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Post by Don Carlos »

Rails would be easy!
Where were you when the West was defeated?
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Ryoki
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Post by Ryoki »

Wow, that's crazy.
[size=85][color=#0080BF]io chiamo pinguini![/color][/size]
andyman
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Post by andyman »

OMG WHATS UR SENZ
R00k
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Post by R00k »

Pretty cool. Seems like you would need some kind of rotating pod for your chair and kb/mouse platforms though, to be able to see everything in the peripherals.
menkent
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Post by menkent »

homeboy needs to tweak his config... fps looks a bit low :newb:
Canis
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Post by Canis »

Holy God! :icon28:
Guest

Post by Guest »

I honestly don't see what's so cool about it. It seems like all the lines from the monitors would just end up being too much of a pain in the ass to do much of anything fun, be it games or movies or what have you.
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MKJ
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Post by MKJ »

thats why you have videowalls :o
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andyman
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Post by andyman »

IMAX would be way better....
TMan
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RE:

Post by TMan »

A+ for effort.
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