New Q3 coming

[xeno]Julios
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Post by [xeno]Julios »

Lenard wrote:
[xeno]Julios wrote:
Lenard wrote:The whole thing is that this mod necessitates the use of a modified .exe and pb absolutely under no circumstances will work with a modified exe.
well pb worked with earlier versions of quake3 - the quake3 was modified since and pb was updated to be able to work.
Punkbuster was also updated for each version moslty through autodl's I thinks.
yes - but my response was aimed at your comment which said that there is absolutely no way that pb will work with a modified exe. You framed it in absolutist terms as if pb is doomed to work with only one version of quake.

The logic i was trying to get across was that if pb can be updated to work with new id-sanctioned quake3.exe's, then it may be modifed to work with non-id-sanctioned quake3.exe's.

Seems that having pb is logically compatible with icculus quake3.exe - that was the point of my comments throughout the thread - so many sheep just babbling on about how shitty pb is and how it is impossible to get it to work with icculus.
[xeno]Julios
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Post by [xeno]Julios »

Caffeine wrote: Punk Buster is not and never will be "cheater-proof." It is difficult to circumvent (on Windows, anyways), but not impossible for determined cheaters.
true. And there is no such thing as a foolproof lock for a door. Nevertheless, we don't leave our doors unlocked. (not saying that you disagree btw - just pointing this out for those who would shun PB because it's not 100% cheatproof)
Caffeine
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Post by Caffeine »

[xeno]Julios wrote: The logic i was trying to get across was that if pb can be updated to work with new id-sanctioned quake3.exe's, then it may be modifed to work with non-id-sanctioned quake3.exe's.
Given the stipulations of the GPL, I think such an idea is impractical at best. Even if implementing it didn't violate the letter of the GPL, it most certainly would violate the spirit of the license. Besides, who's going to pay Even Balance to do it?
Seems that having pb is logically compatible with icculus quake3.exe - that was the point of my comments throughout the thread - so many sheep just babbling on about how shitty pb is and how it is impossible to get it to work with icculus.
Actually, they are logically incompatible: PB is closed source and obfuscated, and Even Balance does not want people to study it nor modify it. Conversely, ioQ3 is open source and comparatively easy to understand and modify.
dzjepp
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Post by dzjepp »

I asked tony ray about supporting icculus etc. a while ago (lead evenbalance guy)
No one from the team has contacted us. However, I can't foresee any case where PB would be integrated into anything like an open source project.
Take it as you will, but from a financial standpoint there is no money to be made anymore by supporting an old game like q3. I doubt they would even care about supporting open-source projects in the future since they wouldn't be logically able to create a monetary contract with 'x company' to add support to their game.

Contacting id is pointless as well, the game is old and support for it ran out years ago (even if it was never officially announced or anything, it did).

I suppose the only thing that could potentially work is if someone from the community emulates pb somehow, or writes some kind of wrapper for it, or whatever, someone that knows what they are doing.
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Foo
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Post by Foo »

nProtect, perhaps.
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CheapAlert
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Post by CheapAlert »

it's proprietary software and won't ever ever be supported, ever ever.

just convince servers to non-pb themselves.
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Post by dzjepp »

I'd rather tell myself my farts don't stink. :o
^misantropia^
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Post by ^misantropia^ »

[xeno]Julios wrote:ok why not go the dll route, and incorporate a pure check into the icculus exe?
Because the source to the executable is available and removing or modifying the check would be trivially easy. Besides, as dzjepp already pointed out, what will Even Balance get out of supporting icculus? They're not exactly a non-profit.
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Post by Ganemi »

^misantropia^ wrote:
[xeno]Julios wrote:ok why not go the dll route, and incorporate a pure check into the icculus exe?
Because the source to the executable is available and removing or modifying the check would be trivially easy. Besides, as dzjepp already pointed out, what will Even Balance get out of supporting icculus? They're not exactly a non-profit.
Freeeeee....CANDY!!

Just kidding. You guys sure do know your stuff.
[xeno]Julios
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Post by [xeno]Julios »

^misantropia^ wrote:
[xeno]Julios wrote:ok why not go the dll route, and incorporate a pure check into the icculus exe?
Because the source to the executable is available and removing or modifying the check would be trivially easy. Besides, as dzjepp already pointed out, what will Even Balance get out of supporting icculus? They're not exactly a non-profit.
ah i c.

well can't u make it so that the check is done from the server end? That way, unless an admin has a hacked exe, it'll still check for purity.

(I suspect that this question reveals my utter ignorance about how pure checks are actually done, but i'm gonna ask it anyway since it's the first logical thought that pops into mind.)
^misantropia^
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Post by ^misantropia^ »

I'll riddle you this: how will Serena know how Chris is doing without asking him first? And what is preventing Chris from telling a lie? Assume Serena is not a mind reader.
[xeno]Julios
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Post by [xeno]Julios »

ah ic - never thought it worked like that. I just assumed server could somehow remotely scan the hd, but u're right - it depends upon client forwarding information from her own end. It's not like the file can be physically checked.

is it that bleak then? Is there no hope for icculus and cheat protection to somehow merge?
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Post by Ganemi »

Do you guys think that they'll be editing graphical issues, like the lighting? (explosions don't light up dark places, dark areas work as a sort of literal black hole for lights)
Oeloe
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Post by Oeloe »

The main goal of icculus is to create a bug-free base for mods, iirc. Not to add or enhance eyecandy like dynamic lighting.
dzjepp
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Post by dzjepp »

Judging from the roadmap page the core design is about stablity and bug fixing, although the 1.39 blurb certainly does sound interesting. :)

http://icculus.org/quake3/?page=status
Oeloe
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Post by Oeloe »

"Four player split screen" You can't watch 4 things at the same time anyway...
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Foo
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Post by Foo »

Oeloe wrote:"Four player split screen" You can't watch 4 things at the same time anyway...
I think/hope that's for 4 people to play at once, presumably via controllers.

Basically dreamcast mode.

Not ideal for performance play, but pretty cool for a laugh, and if it supports multiple keyboard/mouse input devices, a sure winner.

I'd quite like to play Q3 on my home TV in 2-player split.
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Lenard
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Post by Lenard »

"PunkBuster Support
Even Balance's Punkbuster support can never be included with any open-source version of Quake 3 due to it being removed from the source-code before the release, and the binary-only nature of its anti-cheating software.

While it is possible that someone could write an open-source equivalent of PunkBuster, it's not very feasible for a number of reasons."

BTW.
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Foo
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Post by Foo »

Oeloe wrote:"Four player split screen" You can't watch 4 things at the same time anyway...
Also, I think it would be an excellent option to have all views blurred except the one currently active I.E. be seeing four perspectives but only the one you have your mouse over is in focus.

That just strikes me as being very HollywoodOS.
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day
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Post by day »

Oeloe wrote:"Four player split screen" You can't watch 4 things at the same time anyway...
I'm pretty sure they're just yanking your chain :icon32:
Lenard
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Post by Lenard »

Why would they do that? HUH RECRUIT?
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day
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Post by day »

because zakk is a slow coder and icculus is a busy, busy man

if you want to write 4-player splitscreen and commit changes, be my guest! that'll show me who's boss!
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Foo
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Post by Foo »

Would make sense, since it's in the console versions ;)
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CheapAlert
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Post by CheapAlert »

i want the flares fixed
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black8ball
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Post by black8ball »

gotta love those foriegn girls
u r gay and im not (you're also a noob)
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