A Feature Poll

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Which Vehicles Would You Like to See in a Mod?

 
Total votes: 0

Silicone_Milk
Posts: 2237
Joined: Sat Mar 12, 2005 10:49 pm

A Feature Poll

Post by Silicone_Milk »

I'm butting heads with the lead designer of a mod Im mapping for about some design issues.

We're creating a complete conversion of the Quake 3 Engine to expand on the story of Quake 2. You're fighting against the Strogg again as usual.

Now that the basics are down I suppose you have a very general understanding of what the game should be like - Quake 2ish overall.

We need to know - would you want a vehicle added to control and if so, what kind(s)?

Also, if you vote, please explain why you voted for what you did. All the feedback we can get is extremely valuable. If you dont want to explain on this thread for everybody to see please send me a PM

Thank you.
Kaz
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Post by Kaz »

a dusty motorcycle
Lukin
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Joined: Sat Jan 29, 2000 8:00 am

Post by Lukin »

I wanna ride Harvester from "Q4" (so it's semi-organic and has legs - I voted for sth w/ legs).
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obsidian
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Post by obsidian »

Some sort of flying vehicle. Likes some sort of Strogg gunship or apache, so I can rain terror from the skies (and also because I just want to be difficult).
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Silicone_Milk
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Post by Silicone_Milk »

lol sorry. I already decided that flying vehicles weren't going to be put in =)
obsidian
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Post by obsidian »

Ohhhh... :tear:

I bet you guys are just lazy. Don't you like a challenge?
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
wattro
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Post by wattro »

i want to ride a blow fish

/name it puffy
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Scourge
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Post by Scourge »

wattro wrote:i want to ride a blow fish

/name it puffy
:icon6: :p

I think a motorcycle would be pretty cool if implemented right.
Silicone_Milk
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Post by Silicone_Milk »

obsidian wrote:Ohhhh... :tear:

I bet you guys are just lazy. Don't you like a challenge?
lol I think we have enough challenges on our plate right now.

So far the biggest challenge would have to be reworking the gravity to be determined by set entities much like the light entity where a higher number set to the entity makes a stronger gravity pull. This will allow walking up walls and on ceilings.
d3mol!t!on
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Post by d3mol!t!on »

Lukin wrote:I wanna ride Harvester
:drool:
Silicone_Milk
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Post by Silicone_Milk »

what, only 13 votes from 173 views? =P
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Scourge
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Post by Scourge »

Silicone_Milk wrote:what, only 13 votes from 173 views? =P
I'm sure a lot of those views are from the same people checking back.
Silicone_Milk
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Post by Silicone_Milk »

I hope so heh =)
R. Tetzlaff
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Post by R. Tetzlaff »

Some kind of Mech, but it should be 3rd person view when you stomp arround with it.
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