Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
-
Guest
Post
by Guest »
Heh, I saved that one and several of the others while q3w was temporarily back up. Guess I didn't need to. But I see you're on top of things. :icon14:
-
AEon
- Posts: 1816
- Joined: Sun Apr 20, 2003 7:00 am
Post
by AEon »
Nice, I can use that as "reference" how things used to look like...
Using my source files as basis non-the-less.