Quake 3 Events

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gameguy
Posts: 5
Joined: Wed May 17, 2006 3:09 am

Quake 3 Events

Post by gameguy »

Hi everyone,

Newbie Quake mod programmer here with question on Quake events. I've implemented locational damage in my mod and would like an event to fire based on the location of the damage. I've looked at some of the tutorials out there and tried to implement an event. Everytime I get hit and the event fires (G_AddEvent?) the game shuts down. Anyone have an example event that causes something to happen on the client? or words of wisdom for a newbie?

Thanks
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