i've searched... but still no answer..compiling crashes ass

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Post Reply
fKd
Posts: 2478
Joined: Sat Jun 03, 2006 2:54 am
Location: Wellington
Contact:

i've searched... but still no answer..compiling crashes ass

Post by fKd »

hmm... it goes through most of the ass file creation... but just before it starts the calculating bla bla 0-100% thing at the end... it crashes :( any ideas?

heres where it crashes

"ass created in 84 seconds
loading collision map...
CM_LoadMap( D:\gaming\games\quake III arena\baseq3\maps\pwra1.bsp, 0)"

BOOM!
Kat
Posts: 952
Joined: Tue Nov 14, 2000 8:00 am

Post by Kat »

Have you used any bot clipping? Did you run a full compile before doing BSPC compile?
[url=https://www.katsbits.com/tutorials#q3w]Tutorials, tools and resources[/url]
fKd
Posts: 2478
Joined: Sat Jun 03, 2006 2:54 am
Location: Wellington
Contact:

Post by fKd »

yeah i did :/

Edit: now its working :) odd..
Post Reply