obsidian wrote:Well, there is this perfectly straight between the two textures that I thought looked odd. Looks like someone stenciled rust on those ledges. Maybe use a decal on the ledges instead?
It might be a good idea to use rust decals on all the areas where the legs and the rust ledges connect. Will try that out.
Definately would look better using decals for rust/grime on those ledges.. Q4 has such high visual fidelity, compared to 3, that texture choices get really picky, I find.. makes that straight edge of rust vs not rust really odd.. I almost expected to take damage when I stepped on the rusted up part.
AEon wrote:Boxes too uniform...
I shied away from rotating boxes because it makes texturing a pain. Then again in that area under the tubes one "would" optimize stacking if one were neat?! ... Will think about this.
(Texture the boxes first.. Then rotate them. They'll keep their textures.) :icon31: