Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Kat
Posts: 952 Joined: Tue Nov 14, 2000 8:00 am
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by Kat » Sat Jul 15, 2006 1:50 am
The previous development topic was getting a little messy so posting a new clean topic for the final public version of dm2. Thanks to the usual suspects for helping get another Q4 map out into the public domain!
Make sure Quake 4 is
patched to 1.2 otherwise you'll get load errors and the game will crash!
[SNIP from Quake3Bits]
The latest custom Quake 4 MP map is now available for download. At just under 15MB is contain a lot of custom content including a new jump pad and weapon marker, as well as a usable 'lava' texture, all of which can be used by other mappers/modders (as with everything on site pretty much!).
Download and Info
kat_q4dm2 - 'Kats Basket' download and info
Filefront - 15MB
Local mirror - 15MB
[/SNIP]
The lava, jumppad and weapon marker assets will be released separately soon for those that don't want to download this map to get them.
note : if you downloaded any of the previous iterations of the map, this one is public final and replaces all previous versions.
Last edited by
Kat on Sat Jul 15, 2006 5:17 am, edited 1 time in total.
obsidian
Posts: 10970 Joined: Mon Feb 04, 2002 8:00 am
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by obsidian » Sat Jul 15, 2006 3:42 am
Congrats on another fine map.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
axbaby
Posts: 3424 Joined: Wed Dec 22, 1999 8:00 am
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by axbaby » Sat Jul 15, 2006 8:09 am
looks nice .. next map should be kat's pajamas's
[color=#FF0000][WYD][/color]
Kat
Posts: 952 Joined: Tue Nov 14, 2000 8:00 am
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by Kat » Sat Jul 15, 2006 3:53 pm
Thanks fellas
hehe, I was thinking of 'kat nip' as the next title but PJ's is another good one
[url=https://www.katsbits.com/tutorials#q3w]Tutorials, tools and resources[/url]
GODLIKE
Posts: 387 Joined: Tue Nov 30, 1999 8:00 am
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by GODLIKE » Sat Jul 15, 2006 4:32 pm
Nice work! :icon25:
pjw
Posts: 860 Joined: Sun May 07, 2000 7:00 am
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by pjw » Sat Jul 15, 2006 7:30 pm
Yay!
/me downloads
seremtan
Posts: 36011 Joined: Wed Nov 19, 2003 8:00 am
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by seremtan » Sat Jul 15, 2006 10:16 pm
sweet
looks 10x nicer than the actual game, which blew dinosaurs
roughrider
Posts: 354 Joined: Mon Jul 22, 2002 7:00 am
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by roughrider » Mon Jul 17, 2006 3:56 pm
seremtan wrote: sweet
looks 10x nicer than the actual game, which blew dinosaurs
Hahahaha!
Team *A51* Q3 & QL
roughrider
Posts: 354 Joined: Mon Jul 22, 2002 7:00 am
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by roughrider » Mon Jul 17, 2006 3:58 pm
Forgot one thing:
Providing mirror for this as we speak :icon30:
Team *A51* Q3 & QL
Hipshot
Posts: 1547 Joined: Sun Jan 20, 2002 8:00 am
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by Hipshot » Tue Jul 18, 2006 1:34 am
This is nice stuff...
DLing now...
Lenard
Posts: 737 Joined: Mon Aug 04, 2003 7:00 am
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by Lenard » Tue Jul 18, 2006 10:03 am
You're right, it was funny!
[img]http://myspace-001.vo.llnwd.net/00555/10/05/555355001_l.gif[/img]
Kat
Posts: 952 Joined: Tue Nov 14, 2000 8:00 am
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by Kat » Tue Jul 18, 2006 4:33 pm
Thanks.. I'll add the info to the maps page.
roughrider
Posts: 354 Joined: Mon Jul 22, 2002 7:00 am
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by roughrider » Tue Jul 18, 2006 6:28 pm
Kat wrote: Thanks.. I'll add the info to the maps page.
Np :icon1:
Team *A51* Q3 & QL
ALMighty
Posts: 542 Joined: Sat Mar 02, 2002 8:00 am
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by ALMighty » Thu Jul 20, 2006 5:43 pm
Damn my Radeon 9800 Pro. I can't play Quake 4.
Kat
Posts: 952 Joined: Tue Nov 14, 2000 8:00 am
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by Kat » Thu Jul 20, 2006 6:12 pm
You should be able to, I've only got a 9600XT
[url=https://www.katsbits.com/tutorials#q3w]Tutorials, tools and resources[/url]
ALMighty
Posts: 542 Joined: Sat Mar 02, 2002 8:00 am
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by ALMighty » Thu Jul 20, 2006 9:21 pm
Kat wrote: You should be able to, I've only got a 9600XT
Yeah, but there's a bug with the card so when it gets too warm, the graphics are messed up. Quake 4 makes it warm all the time, I would either have to buy a big extra fan for it, or clock it down to be able to play and enjoy it.