Getting R_LoadMD3 error on a new model

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Magnus
Posts: 529
Joined: Wed Feb 16, 2005 6:38 pm

Getting R_LoadMD3 error on a new model

Post by Magnus »

Ok, I have done this before and it worked, but this time there is some kind of problem. Perhaps because I am doing something this time that I did or did not do last time.

I took all of the Razor bots files and copied them to a new folder named for my new bot. I deleted all of the ID and Patriot related .skin and .tga files.
Then I went into Photoshop and made some artwork changes to the razor related .tga files and then renamed them for a new bot/player model.
I went into the .md3 and .skin files renamed them properly for my new bot and everywhere it said "razor" inside the files I changed it to the name of my new bot and made it point to the proper renamed .tga files.
I made a new sound folder for my new bot and put the sound files I wanted in there and named them properly and put it in the sounsds/players folder.
Then I created new bot t, c, w and i files for the new bot and placed them in the proper folder.

Now I tried this one before and rember haveing to work out a few bugs but when I was finished it worked perfectly. I had a new independant working bot/player model.

Well this time it will display the icons in the model selection and it will display the name of my new bot and weather it is the default, blue or red version above and below where the model should be displayed but there is no model being displayed and if I go ahead and choose my new bot as my model and start a game I am sarge.

The error in the consol when I am trying to choose my bot says:

R_LoadMD3: models/players/botname/lower.md3 has wrong version(538976271 should be 15)
Failed to load model file models/players/botname/lower.md3

I rechecked the lower.md3 and wondered if I changed something other than what I ment to when I was chanceing the names from razor to my bot's name.
So I recopied razor's lower.md3 and this time was carefull to not change or disturbe anything but the names.

Repacked it into my pak0.pk3 and got the same error.

It worked before and I was useing razor as the starting model that time too.

What's wrong this time? Any ideas or help from people who have tried the same thing and got it to work as well would be a big help.

Thanks!
Uh, well....good luck with that. :shrug:

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bork[e]
Posts: 4357
Joined: Tue Mar 23, 2004 8:00 am

Post by bork[e] »

Enemy Territory | R_LoadMD3:models/players/hud/head.md3 has more than 1025 verts on a surface...

That's all I could find via google with the time I have right now, but IIRC in Quake 3 Arena you can not have over 1000 verts. Could be wrong but I believe that is correct.
ydnar
Posts: 36
Joined: Fri Dec 15, 2000 8:00 am

Post by ydnar »

First off, if all you're changing are the bot files, then you don't need to mess with any MD3 models. And you don't need to pack them into a pk3 file to test. That's the last step, when you're ready for distribution.
Magnus
Posts: 529
Joined: Wed Feb 16, 2005 6:38 pm

Post by Magnus »

Thanks for the info. It worked. I just copied and pasted razor's .md3 over to my new bots folder and then made the needed changes to the .skin and .tga files added the new bot to the scripts/bots list but now I am haveing a problem with a error that says that my new bot cant be loaded because of a problem with finding the c.c file.

I'll figure it out eventually. I did it once I can do it again!

Hey, by the way ydnar, I didn't know you were a big Dead Like Me fan. I am too I just found out today that they canceled it. I am sooooooooooooooooo pissed! What a bunch of tards!

I signed an online patition to bring the show back. I'll send you a link to it if you would like.

Later.
Uh, well....good luck with that. :shrug:

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ydnar
Posts: 36
Joined: Fri Dec 15, 2000 8:00 am

Post by ydnar »

Huh? Dead like me? What's that?
Magnus
Posts: 529
Joined: Wed Feb 16, 2005 6:38 pm

Post by Magnus »

ydnar wrote:Huh? Dead like me? What's that?
:lol:

Here at the bottom of the page, second post from the bottom....

http://www.deadlikeme.tv/DLM_msg.php?topicid=1158

Like I said there. It's the only series I have enjoyed in years!
An then they go and cancel it :icon23: !

Oh well. I have too much modding to do to be watching TV shows anyway...heh.
Uh, well....good luck with that. :shrug:

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