1. The flame on the napalm launcher's explosion looks artifacted like the rocket launcher:
http://www.escapedturkey.com/blah/shot00003.jpg
http://www.escapedturkey.com/blah/shot00006.jpg
http://www.escapedturkey.com/blah/shot00004.jpg
http://www.escapedturkey.com/blah/shot00008.jpg
Notice how the flames and drawing has lines in and around it -both napalm and rocket launcher explosions.
2. If you shoot the shotgun twice in a row half the sound of it is muted. Just hold down the fire button and you'll notice it.
Quake 4 1.3 Bugs
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bind f12 screenshotjpeg
It was taking a jpeg screenshot, not the default kind, so it dropped the FPS as it compressed it. Normally I get 60 FPS constant. :icon27:
It was taking a jpeg screenshot, not the default kind, so it dropped the FPS as it compressed it. Normally I get 60 FPS constant. :icon27:
Last edited by iluvquake4 on Tue Aug 01, 2006 10:52 am, edited 1 time in total.
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- Posts: 941
- Joined: Tue Dec 13, 2005 1:47 am
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I wouldn't call those bugs. Those are just the flame sprites clipping into the walls. So unless you want them to implement some kind of volumetric flame effect (and watch a pretty slideshow) that's the best you can get.
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