Uhhhh...is my video card dying? Wth is this?

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Ganemi
Posts: 564
Joined: Thu Apr 21, 2005 12:57 pm

Uhhhh...is my video card dying? Wth is this?

Post by Ganemi »

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o.O What is this nonsense?

It's been going on for months, but I thought it'd go away. It goes away when I use a default CFG, but I can't just start from scratch for my number of complex cfgs.

Also, why do the colors look like they've been brought down to 16 instead of 32? That only happens for OSP, but I always set my colors to max in the setup menu.
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

Code: Select all

r_smp 0
r_depthbits 32
r_colorbits 32
r_overbrightbits 0
r_gldriver ""
r_lastvalidrenderer ""
r_textureMode GL_LINEAR_MIPMAP_NEAREST
Try zeroing all the r_ext_* cvars. Does the problem go away when r_finish is set?
eepberries
Posts: 1975
Joined: Mon Jan 24, 2005 10:14 pm

Post by eepberries »

If the game works fine with your default cfg, then your custom cfg is messed up, not your graphics card.
SoM
Posts: 8489
Joined: Fri Dec 03, 1999 8:00 am

Post by SoM »

1 could be a bad install

2 could be some custom pak

3 could be overheating

4 could be a dying card

i'm getting sorta the same thing with flatout 2, one of the derby maps and one race maps completely washes up and i cant see shit except my speedometer and radar plus funky colors, but i do have a warezd version of the game so i aint complaining..
[color=red][WYD][/color]S[color=red]o[/color]M
Ganemi
Posts: 564
Joined: Thu Apr 21, 2005 12:57 pm

Post by Ganemi »

^misantropia^ wrote:

Code: Select all

r_smp 0
r_depthbits 32
r_colorbits 32
r_overbrightbits 0
r_gldriver ""
r_lastvalidrenderer ""
r_textureMode GL_LINEAR_MIPMAP_NEAREST
Try zeroing all the r_ext_* cvars. Does the problem go away when r_finish is set?
That crashed my FPS to 9 on most 3 wave maps.
eepberries wrote:If the game works fine with your default cfg, then your custom cfg is messed up, not your graphics card.
Gah. I was thinking that was true until I realised that it happens with all mods, but not all the times. Sometimes I'll play for an hour and everything will be fine, but others I'll play for 5 minutes, and everything would suddenly flicker. : (
SoM wrote:2 could be some custom pak
Funny you should say that... I used some custom pak that used some shader techniques I never saw before, and that was exactly the first time that the glitches started. But after that single time I took it out, but the problem still persists.
AmIdYfReAk
Posts: 6926
Joined: Thu Feb 10, 2000 8:00 am

Post by AmIdYfReAk »

take the side of your case off, then point a house fan to it and see if it still presists...
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

Ganemi wrote:That crashed my FPS to 9 on most 3 wave maps.
Out of curiosity, what kind of video card do you have? Even my ancient 5200 manages to get 70-80 FPS with those settings.
ElDuderino
Posts: 18
Joined: Sat Aug 12, 2006 6:12 pm

Post by ElDuderino »

Hi,
as u say it works fine with a default cfg I would agree with eepberries and say there's the problem.
I've done quite some bit of tweaking of my cfg over the years I've been playing, still alot of the commands I have no idea what's doing. I could look over your cfg if u'd let me. Though in my experience the best way to make the most of your config is doing it from scratch. I know it's time consuming and at times boring, but in the long run it saves u from grey hair plus u know when things go wrong or doesn't work.
It would also help if u could post your specs and what graphics driver you are using.
Have u done much tweaking in windows, like in nvidia controlpanel? Might be a good thought leaving those settings to normal.
I can only speak from my own experience, but I've had similar artifacts showing when some of those settings have been 'tweaked'.
Maybe you should reinstall, rollback or update your graphics drivers and see if that has any impact at all.

If it's config related I would suggest u check all r_ settings and changing those back to default to see if it changes anything.
You could change some of them to these:

seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_intensity "1"
seta r_overBrightBits "1"
seta r_mapOverBrightBits "2"
seta r_subdivisions "4"
seta r_dynamiclight "1"
seta r_picmip "0"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_depthbits "24"
seta r_fastsky "0"
seta r_vertexLight "0"
seta r_fullscreen "1"
seta r_railSegmentLength "32"
seta r_railCoreWidth "6"
seta r_railWidth "16"
seta r_primitives "0"
seta r_facePlaneCull "1"
seta r_dlightBacks "1"
seta r_drawSun "1"
seta r_ignoreGLErrors "1"
seta r_flares "1"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "1"
seta r_smp "0"
seta r_simpleMipMaps "1"
seta r_customaspect "0"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_ignorehwgamma "0"
seta r_stencilbits "8"
seta r_stereo "0"
seta r_detailtextures "1"
seta r_roundImagesDown "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta r_gamma "1.3"

vid_restart

Try them and see how it works.
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