Can you tell what it is yet?

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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o'dium
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Can you tell what it is yet?

Post by o'dium »

Did this last night, next, i'll put the parts together:

Image
o'dium
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Post by o'dium »

Ok done, its obviously higher poly than it should be, because i made it out of real bricks for a laugh and didn't make just the shape:

Image

(actual lego ship)

Image

EDIT: Just noticed the lower wings are on the wrong way around :lol:
4days
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Post by 4days »

lol, that's quite nifty.
KO
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Post by KO »

and hows this related to Quake? anyway seems a waste of time.
o'dium
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Post by o'dium »

Nothing in this section has to be related to Quake you tool. Plus it was a waste of time, which is why I did it, to PASS TIME.
Kat
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Post by Kat »

KO wrote:and hows this related to Quake? anyway seems a waste of time.
er... this section of the forum is called 'LEM'; Level Editing and MODELLING.

@ odium : that must be one of the earlier designs when lego was just making the move over to these 'kits' they have now (which seem a bit pointless to me from a 'purists' point of view).
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Foo
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Post by Foo »

They still sell a lot of smaller lego packs like this for a ridiculous amount of money each (I think they're about £9 each).

Disgusting really, for what is just a collection of small plastic chunks. LEGO profit margins must be obscene.
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o'dium
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Post by o'dium »

Yeah, it was about £5, and you got 2 tiny little lego ships in one pack. I have 4 packs, lol :D I got them as a jokey gift last christmas, they tok about 5 mins to put together, nothing amazing but they are still fun.
wviperw
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Post by wviperw »

Hah, nice work.

Now I wanna see an animation of the pieces rapidly coming together and then "exploding" with the pieces flying in all directions. :)
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H.Reaper
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Post by H.Reaper »

Yaw !

:p


Funky idea there ^^

As WviperW, am waiting for animation and explosion
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Plan B
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Post by Plan B »

KO wrote:and hows this related to Quake? anyway seems a waste of time.
lol, 99% of the things on this board can defined as 'a waste of time'.

Anyway, I really like that idea and the execution, odium.

Yeah, probably could have saved some polies if you modelled it as one object (not many though, I think) but this just looks 'right'.

What modelling software do you use?
surgeon62
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Post by surgeon62 »

Call me crazy but...

It looks as if you could scale this up (a lot), flatten out some of the parts that are rounded and you would have a wild space map. Kind of like some of Quint's maps. Of course, you would have to rebuild it to get rid of the extra polys.

PS: I did have multiple beers before posting :icon25:
OuchMyBoobies
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Post by OuchMyBoobies »

might be better if he built one (or several) of the lego space bases. with the monorail! :icon30: hah, i've got tons of old lego space sets :icon31:
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