Crappy connection lag

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obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Crappy connection lag

Post by obsidian »

I've been trying to start playing Q3 again, but I always seem to have problems with lag. I'm on a cable connection and other games including Enemy Territory seem to run fine. It's just in Q3 that I will get on average 40-60 ping and periodically, it will shoot through the roof to 200.

I added the following to my .cfg already:
set cl_maxpackets 125
set cl_packetdup 1
set rate 25000
set snaps 30

Any thoughts?
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^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

Might be the server you're connecting to (or the path to the server).

1) Start -> Run -> cmd [OK]
2) ping -t q3server.somesite.com
3) Connect with Q3A and play for a bit

Are in-game spikes reflected in the output of `ping`? If not, does the lag happen with and without PB enabled?
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Post by obsidian »

Thanks, but it appears to be a configuration issue with wireless cards/router. It was occuring with other games as well, it seems, just less noticable than in Q3. Solved now.

See here:
http://www.quake3world.com/forum/viewtopic.php?p=464051
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Cooldown
Posts: 660
Joined: Mon Jun 05, 2000 7:00 am

Post by Cooldown »

You can try lowering your cl_maxPackets to "60" or "30" if you find yourself spiking.
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