Maps dying

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rpgfan
Posts: 29
Joined: Mon Sep 18, 2006 12:18 am

Maps dying

Post by rpgfan »

When ever I download new maps, the old ones that I downloaded dissapear. :icon23: How do I stop this? And if I cant, does it still cycle through them? Becuse calling them with /map makes them work so I know the maps work, its just on the selection screen they dont appear. HOW DO I MAKE THEM APEEAR?? :confused:
dichtfux
Posts: 571
Joined: Thu Feb 02, 2006 10:51 pm

Post by dichtfux »

this seems to be normal. the number of maps shown in the q3a map browser is limited. don't think there's a way around this.
[color=#FFFFFF][url=http://maps.rcmd.org]my FPS maps[/url][/color]
rpgfan
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Joined: Mon Sep 18, 2006 12:18 am

Post by rpgfan »

Well if I were to start a game, will it still cycle through the maps that didnt show up?
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Scourge
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Post by Scourge »

rpgfan
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Joined: Mon Sep 18, 2006 12:18 am

Post by rpgfan »

scourge34: do I have to run map man every time I download a new map?
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Scourge
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Post by Scourge »

No, it should locate your new maps on its own.
+JuggerNaut+
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Post by +JuggerNaut+ »

it does. scourge ftw (i hope MKJ sees this)
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Scourge
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Post by Scourge »

:D
rpgfan
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Post by rpgfan »

oh, greeat. Not in game it says "no maps found". Well, I usually use an osp .bat file(i heart osp, its the only mod i relly can figure out howto use) to start an arena, so ill just look up the file name and put it in the starting maps slot. And map man comes with a built in arena starter so im all set! :icon26: :icon15:
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