Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
4days
Posts: 5465 Joined: Tue Apr 16, 2002 7:00 am
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by 4days » Fri Sep 29, 2006 10:01 pm
CB Model Pro was built around the idea that surfaces should be manipulated directly. The result is a very intuitive and highly productive tool for 3D content creation that seamlessly fits into the production pipeline. CB Model Pro was developed by the creators of Cosmic Blobs, the award-winning entry-level 3D graphics software.
http://www.cbmodelpro.com
no idea what it's like yet, downloading now. it's fully functioning, but if you keep it for more than 15 days you have to register (which is free).
Kat
Posts: 952 Joined: Tue Nov 14, 2000 8:00 am
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by Kat » Sat Sep 30, 2006 3:55 pm
Did you apply for the licence key? I did but don't seem to have been sent one yet, are they supposed to send them out straight away?
[url=https://www.katsbits.com/tutorials#q3w]Tutorials, tools and resources[/url]
4days
Posts: 5465 Joined: Tue Apr 16, 2002 7:00 am
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by 4days » Sat Sep 30, 2006 4:35 pm
aye, but i haven't been sent anything yet either.
still haven't had much of a look at it - never thought i'd say this about a 3d app, but it doesn't look like there are enough buttons.
Hipshot
Posts: 1548 Joined: Sun Jan 20, 2002 8:00 am
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by Hipshot » Sat Sep 30, 2006 4:39 pm
4days wrote: ..//.. but it doesn't look like there are enough buttons.
Think I said that when I first tried Radiant, comming from Quark =)