Why Quake 4 rocks so hard
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Fucking awsome for us dual players! :icon31:Eraser wrote:oooh, instant tournament play
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Damn a 9200? It's not supported, the 9600 is not even supported. But I'm sure it will still play.Acidpony wrote:Well i just picked up my copy but yeah as u can see ive got this problem!!!
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Any idea's? im running a 9200 radeon (shit i know) and ive updated to 5.10 drivers and i tryed 5.9's but no help...
It's probally some console command or something, but how are the fps anyway?
guess we have a date then :icon34:reefsurfer wrote:Fucking awsome for us dual players! :icon31:Eraser wrote:oooh, instant tournament play
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im running minimum spec comp and they are pritty good, had a 3 player edge match going, i was the host and it ran with only minor drops when i was running around with plasma's and rockets everywhere. its playable but not completely enjoyable!shiznit wrote:Damn a 9200? It's not supported, the 9600 is not even supported. But I'm sure it will still play.Acidpony wrote:Well i just picked up my copy but yeah as u can see ive got this problem!!!
Any idea's? im running a 9200 radeon (shit i know) and ive updated to 5.10 drivers and i tryed 5.9's but no help...
It's probally some console command or something, but how are the fps anyway?
I mentioned the site on the front page, posted a link to the Zombie thread and I also linked DooMer's guide..what do you want more from me, think I should wear a quake3world.com shirt with black socks and go dance in the the streets yelling "linkage"?Eraser wrote:Weird, as the story doesn't link back to Q3W, apart from mentioning the site.
That's fucking awesome.Eraser wrote:oooh, instant tournament play
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"Maybe you have some bird ideas. Maybe that’s the best you can do."
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― Terry A. Davis
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w3rdFoo wrote:That's fucking awesome.Eraser wrote:oooh, instant tournament play
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Thats highly impressive

Where were you when the West was defeated?
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Just watched the movie of the duel on the q2dm1 remake. Things i noticed:
- those guys both suck. :icon30:
- the footstep sounds are annoying, particularly when the player makes small moves/stops/starts running, changes direction. When he's moving forward and adds strafe, it's like an extra set of feet starts making footsteps. Imagine how it would sound when dodging or moving in small cirlces. :icon7: Hopefully it will be possible to disable them (like dmflags 32) on a server.
- the RL seems ok, perhaps the rockets are only a slight tad slower than in Q3.
- the Hyperblaster makes a LOT of noise and sounds more like a heavy machine gun. It seems to be more useful than the one in Q2 though (fast projectiles).
- i like the wireframes that indicate ammo box spawn places.
- the HUD seems reasonably unobtrusive.
- most of the weapon model get much too close to the crosshair.
At least with the fov used in the movie.
- LG ammo is no longer called lightning in a box, but 'batteries'.
- those guys both suck. :icon30:
- the footstep sounds are annoying, particularly when the player makes small moves/stops/starts running, changes direction. When he's moving forward and adds strafe, it's like an extra set of feet starts making footsteps. Imagine how it would sound when dodging or moving in small cirlces. :icon7: Hopefully it will be possible to disable them (like dmflags 32) on a server.
- the RL seems ok, perhaps the rockets are only a slight tad slower than in Q3.
- the Hyperblaster makes a LOT of noise and sounds more like a heavy machine gun. It seems to be more useful than the one in Q2 though (fast projectiles).
- i like the wireframes that indicate ammo box spawn places.
- the HUD seems reasonably unobtrusive.
- most of the weapon model get much too close to the crosshair.

- LG ammo is no longer called lightning in a box, but 'batteries'.

Last edited by Oeloe on Tue Oct 18, 2005 10:52 pm, edited 2 times in total.
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You dont liek?hemostick wrote:Nice lagometer :x
