**UPDATED** [Q3 BETA] q3chaosdm3 - Psychophobia BETA 2

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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dmschaos
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Joined: Sun Oct 15, 2006 5:19 pm

**UPDATED** [Q3 BETA] q3chaosdm3 - Psychophobia BETA 2

Post by dmschaos »

BETA 2 is now available.
DOWNLOAD:
http://www.burial-grounds.com/q3chaosdm3- beta2v2.zip

Changes:
Weapon and Item placement has changed quite a bit.
Quad is in new location, more central for better fighting
added jumppad in Plasma Gun Room to get to upper floor.
Bot support added, still needs a little tweaking though
More clipping, and cluster portals added
Changed TP dest. to swap between two rooms. Works well imo.
Many more I cant think of right now.

you can callvote this map at bg server 72.71.252.96: 27960
############################################ #######

high res screenshots:
http://www.burial-grounds.com/shot0101.jpg
http://www.burial-grounds.com/shot0103.jpg
http://www.burial-grounds.com/shot0107.jpg
http://www.burial-grounds.com/shot0108.jpg
http://www.burial-grounds.com/shot0110.jpg

DOWNLOAD:
http://www.burial-grounds.com/q3chaosdm3-beta2v2.zip

Thanks!
Last edited by dmschaos on Thu Nov 02, 2006 2:33 am, edited 1 time in total.
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Foo
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Location: New Zealand

Post by Foo »

Goddam. That's some solid old-school mapping sir :up:
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
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mrd
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Post by mrd »

Can anyone say Quake2? heh. Looks pretty tight. I'll give it a whirl with some buddies later today and give you some feedback.
poub_
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Post by poub_ »

Looks brilliant indeed :o
voodoochopstiks
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Post by voodoochopstiks »

Looks solid but a bit bland, maybe smaller screenshots next time? (1024x768 or so). Anyway, pretty nice work, will give it a gameplay runthrough tonight or tomorrow I think.
[i][color=#408080]Give someone a program, frustrate them for a day. Teach someone to program, frustrate them for a lifetime.[/color][/i]
dmschaos
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Joined: Sun Oct 15, 2006 5:19 pm

Post by dmschaos »

sorry about the screenshots, I remembered to convert them to jpg, but neglected to resize them. better luck next time I guess.

anyway, cant wait for some feedback, i'm already anxious to pump out the second beta, but want to get some good feedback before I go too crazy.

I know it's kind of "bland" by q3 standards, however I'm still kind of a n00b with the editor, and q2 is definitely my greatest influence (as is duely noted by my first release being a q2dm6 remake of sorts)
dmschaos
Posts: 13
Joined: Sun Oct 15, 2006 5:19 pm

Post by dmschaos »

updated to beta 2, check original post! Thanks!
Sterence
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Joined: Fri Nov 03, 2006 12:32 pm

Post by Sterence »

o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

WOW HOT HOT HOT HOT BANNAGE!

dmschaos, nice map. Only thing I can see thats strange is that the lighting is really letting it down, its way to bright, needs more contrasting shadow.
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seremtan
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Post by seremtan »

that's so old skool, it's actually refreshing :drool:
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