I never completed Final Fantasy VII
I never completed Final Fantasy VII
I never completed Final Fantasy VII. After ages reloading and doing trial and error to get the ninja girl, Tifa, she ran away again on the boat later. (You meet her in the forest by chance, literally, you might have to keep trying, then you have to say the right thing out of three three times and if you get any one wrong she runs away. The options didn't make any sense, in hindsight it could have been mis-translation, they just didn't really mean anything, they all said about the same thing, so the ony way to get it was by reloading a saved game and going and trying again, and again, until you got it) I couldn't be bothered to carry on with the game after she ran away again anyway later. Random battles, meaningless ways to get any decent people to join your party, who then just run away later, and for what? Where was the fun in it? The story? All sense of adventure was lost when one found one had no control over what happened in the game. I meant to carry on with the game sometime later, but with Gran Turismo there just wasn't the impetus. There was always progress with that; faster laptimes.
People say they cried when Aeris died; I didn't get to that bit; but what about the ninja girl? What about Tifa? How can they make her just run away and call her a thief? (Cause she steals from you when she runs away.) What a waste of a character. What an empty game. How hollow is a game when you play the good guys yet a ninja looks like it's going to join your team then just runs away from you? It was taunting you, saying, "you can have this ninja", "oh, no you can't".
It really just bored me, that game. The random battles, how the battles were done, I'd played Soul Edge and Tomb Raider FFS, and Civilization (the first game of Civilization works a bit like chess), so I was used to better battles, turn based or not. Waiting for some animation to play to see what numbers come up, for the unpteenth time, was just boring. The game was interesting at times, I wanted to see what happened next, but not that badly.
I guess I just don't like RPGs, or the way Japan does them. Eye Of The Beholder, now that did party-based battles well, and that was in real time. The Hired Guns demo was good, too. The Chaos Engine and Speedball 2, now those were games where RPG elements were done well.
All this "random battles to level up" is just no fun! Where's the gameplay in that? Where's the sense of adventure? It just breaks it up.
People say they cried when Aeris died; I didn't get to that bit; but what about the ninja girl? What about Tifa? How can they make her just run away and call her a thief? (Cause she steals from you when she runs away.) What a waste of a character. What an empty game. How hollow is a game when you play the good guys yet a ninja looks like it's going to join your team then just runs away from you? It was taunting you, saying, "you can have this ninja", "oh, no you can't".
It really just bored me, that game. The random battles, how the battles were done, I'd played Soul Edge and Tomb Raider FFS, and Civilization (the first game of Civilization works a bit like chess), so I was used to better battles, turn based or not. Waiting for some animation to play to see what numbers come up, for the unpteenth time, was just boring. The game was interesting at times, I wanted to see what happened next, but not that badly.
I guess I just don't like RPGs, or the way Japan does them. Eye Of The Beholder, now that did party-based battles well, and that was in real time. The Hired Guns demo was good, too. The Chaos Engine and Speedball 2, now those were games where RPG elements were done well.
All this "random battles to level up" is just no fun! Where's the gameplay in that? Where's the sense of adventure? It just breaks it up.
Thanks for that.Survivor wrote:Tifa was with you from the start. You are thinking of yuffie, who has a sidestory like just about ever character of your party, which you quit before you got to it. And it's more about the story than the sense of hey let's kill another beast.
I know it's more about the story, but the random battles interrupt the story.
I would play it again but there's only so much of watching low polygon aliased character models stand around, do a bit of boring animation, then do the same again a bit later, that I can take before becoming too bored with it. (That's the battles.) Maybe I will play it again some day. I'm more into action games with adventure, though, like Soul Calibur.
That had story, and it was interspersed with decent action. None of this turn-based boredom.
I don't mind turn-based games, so long as there's some decent gameplay to them. The battles in FF7 were just boring. They were random aswell. They weren't part of the story. It wasn't like Final Fight where you go through then you fight the boss, that sense of progress through the story as you fight the battles.
It was just relentless battle after battle for nothing. A level up? So what? Boooring!
Generally if you follow the story the amount of random encounters make sure you are up to the bosses you'll encounter. If you hang around in one spot for a while and level up about 3 levels the game becomes much easier. Almost a joke. The level up is just to make sure you don't venture into areas you're not supposed to be in yet (i think).
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Nightshade
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Massive Quasars
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this ctrlnuke alt doesn't give up
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DTS, this image sums it up.theoneandonly wrote:bitches aint nothin but sluts
Are you having pain full memories of not having a worthwhile girlfriend?
And seeing some other nice girls wasted on some undeserving people?
It's a game, its a 3D model. And it resembles real life.
[img]http://img.photobucket.com/albums/v74/Turbinator/knocked_the_fuck_out.gif[/img]
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Nightshade
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Shut up you fucking dickhead.Turbine wrote:DTS, this image sums it up.theoneandonly wrote:bitches aint nothin but sluts
Are you having pain full memories of not having a worthwhile girlfriend?
And seeing some other nice girls wasted on some undeserving people?
It's a game, its a 3D model. And it resembles real life.
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Silicone_Milk
- Posts: 2237
- Joined: Sat Mar 12, 2005 10:49 pm
yeah I never completed it either even after having it for damn near 10 years now.
I got to the final boss and being the dumbass that I am I accidently deleted the game file when making room on the memory card for another game.
At that point I figured I saw what there was to see. Ill skip the final cutscene.
I got to the final boss and being the dumbass that I am I accidently deleted the game file when making room on the memory card for another game.
At that point I figured I saw what there was to see. Ill skip the final cutscene.
Grudge wrote:jRPGs are "lesser" mainly because they're not RPG's at all. There's always a set cast of character (you never get to make your own), which are invariably teenage bishonen-faggots, the story is always perfectly linear, and you are swamped by stupid, repetitive, meaningless random encounters (which btw is the only way to level - endless grinding of shitty random encounters).
thats too bad, cause the final cutscene is where its atSilicone_Milk wrote:yeah I never completed it either even after having it for damn near 10 years now.
I got to the final boss and being the dumbass that I am I accidently deleted the game file when making room on the memory card for another game.
At that point I figured I saw what there was to see. Ill skip the final cutscene.
[url=http://profile.mygamercard.net/Emka+Jee][img]http://card.mygamercard.net/sig/Emka+Jee.jpg[/img][/url]
