AEon wrote:Awesome gameflow in this map, it really if fun to play the map, and the bots play well. It is quite rare to find a map were I get the feeling, "yes this really works for me", neato! :D
Would any detailed feedback - this very late in the game - be of interest?
Well just in short:
- The wooden plank texture near leading out of the RA pit is too lo-res. Or it was really stretched.
- The skybox floor texture seems to be "empty"?
- Skybox looks great, very ominous, alas I still see the black lines.
- 3-4 wall textures look a bit cartoony, as if they had been part of a cell-shaded map. Since the rest of the textures are more on the realistic side, it looks a bit out of place IMO. Note the colors of the textures are fine, just the detail in them looks a bit "flat".
Anyway, really fun map... I'll be playing it the next few days :toothy:
It's always good, thanks a lot. I really appreciate getting feedback on the levels I make.
It's fun that you take this level up, because I was in it yesterday looking to see if there's anything I could use in a portfolio today. Probably can't.
Much of the textures are going to be reworked when I get back to the level to finalize it. I don't know when that will be though, I have a list =)
Because finalizing for me here means that I need to take this level to the graphical standard I have today, that would mean that I need to rebuild, rework and rewrite plenty of things in the level. It needs to be of the overall quality that Crescent has.
Yea, I know about the skybox... hmm. Damn I hate those lines ati-guys get, It really nullifies my work trying to really create a atmospheric feeling. Because when you see the lines you don't feel so liberated anymore.
AEon wrote:Hipshot,
can it be that you created at least 6 maps, and not all of them are over at lvlworld.com? I only found three maps (Crescent Final Version, Prayers Nest, Prayers Nest II - Pray Again) there... If so, it would be a great shame not to release them there (as well).
If you have a list (e.g. link to your site) I'd go right over to lvlworld.com and suggest they test those maps.
I have made, since this level:
Tier-Z viewtopic.php?p=497903
History viewtopic.php?p=645468
Solar viewtopic.php?p=646995
Industrial viewtopic.php?p=705019
They are not on lvl because they are still at beta stage, there are things that needs to be fixed with them. Crescent is the only level I've really polished enough to really be a final quality level.