How do I build a teleporter that shows whats on the other side? I found the teleporter model with the surface properties but how do I make it teleport my character to a certain spot and that spot be reflected on the portal surface?
that tutorial only covers the making of the camera effect
you'll need to seperately add the teleport functionality
either check a q3 map that comes with radiant, to see how they did it
or place a trigger_teleport brush connected to a misc_tele_destination entity