Searched around on shaderlab and here but couldn't find.
I want to do some Q3 mapping and use a testmap ydnar released some time ago as a starting point.
The testmap basically consists of 5/6 of a nifty (moving?) skybox 'seamlessly' joining a water shader, with some woodwork in the middle.
I know I could probably recreate most myself (or could I?) but as I recall it would perfectly serve as a template for what I'm trying to do.
Can someone help me out by pointing me to said testmap's download?
water <=> sky testmap by ydnar
Check your mail.
Unfortunately, ydnar's restored version of shaderlab is an older one. Good news is, I have bits and pieces of files stored on my HD, I just have to find the time to sort through it (it's all over the place) and send them to ydnar.
Unfortunately, ydnar's restored version of shaderlab is an older one. Good news is, I have bits and pieces of files stored on my HD, I just have to find the time to sort through it (it's all over the place) and send them to ydnar.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
NP. There are some under the samples directory, but like I said, it's still missing a lot of the newer sample maps.
It's also missing the last two or three builds. I have the Win32 versions of that, but can't find Linux builds anywhere. If anyone has them, please send them to me.
It's also missing the last two or three builds. I have the Win32 versions of that, but can't find Linux builds anywhere. If anyone has them, please send them to me.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]