CPMA won't load
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openyoureyes17
- Posts: 9
- Joined: Wed Feb 07, 2007 7:07 am
CPMA won't load
I'm able to play excessive on-line just fine, but CPMA won't work. When I try to connect to a server, it tells me it is awaiting gamestate and then instead of loading the game, it takes me back to the main page. I'm able to play bots, and I'm able to play through LAN, but I can't get on any servers. I just updated PB, but it didn't do anything for me. What could the problem be?
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PieceMaker
- Posts: 899
- Joined: Tue Jan 25, 2005 4:43 pm
*hmm*
You should be in the Quake3 Discussion forum more than here.
Although you do have a technical problem.
Few things you might look at.
See what you have and then post your findings.
Although you do have a technical problem.
Few things you might look at.
- What version of Quake3 are you using?
- What version of CPMA are you using compared to the servers you're
trying to connect to? - What does you're console say right after,it takes me back to the main page
See what you have and then post your findings.
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Tormentius
- Posts: 4108
- Joined: Sat Dec 14, 2002 8:00 am
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openyoureyes17
- Posts: 9
- Joined: Wed Feb 07, 2007 7:07 am
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openyoureyes17
- Posts: 9
- Joined: Wed Feb 07, 2007 7:07 am
Re: *hmm*
it says "not connected to a server"PieceMaker wrote:[*]What does you're console say right after,it takes me back to the main page
Delete your CPMA directory, download CPMA 1.40 and extract it to your Q3 directory.
You also need the CPMA Map pack
You also need the CPMA Map pack
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openyoureyes17
- Posts: 9
- Joined: Wed Feb 07, 2007 7:07 am
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openyoureyes17
- Posts: 9
- Joined: Wed Feb 07, 2007 7:07 am
well, it worked for about 3 minutes and stopped. i updated my punkbuster and everything, but it still isn't working. this time it goes into the game and gives me an error that says
warning: pb kicks for non-characters and all pb restrictions on this server
and immedietly kicks me out. does anyone know whats wrong now?
warning: pb kicks for non-characters and all pb restrictions on this server
and immedietly kicks me out. does anyone know whats wrong now?
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openyoureyes17
- Posts: 9
- Joined: Wed Feb 07, 2007 7:07 am
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openyoureyes17
- Posts: 9
- Joined: Wed Feb 07, 2007 7:07 am
I did that and I'm able to go into servers that don't use PB, but the PB servers still tell me the same warning message.KYD wrote:Do not move your CPMA files into your baseq3 only thing that should go there is the CPMA map pack. Set your name in your CFG to something plain like "openyoureyes" don't use any colors or special characters and then try to connect to a server.
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openyoureyes17
- Posts: 9
- Joined: Wed Feb 07, 2007 7:07 am
why not? It saves from using command lines which ive never had any luck with. Ever.KYD wrote:Do not move your CPMA files into your baseq3 only thing that should go there is the CPMA map pack. Set your name in your CFG to something plain like "openyoureyes" don't use any colors or special characters and then try to connect to a server.
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prince1000
- Posts: 1892
- Joined: Sun Jan 07, 2001 8:00 am
mods should always be in their own folder. what are you talking about command lines? bats? or shortcuts with 'fs_game [whatever]'?JB wrote:why not? It saves from using command lines which ive never had any luck with. Ever.KYD wrote:Do not move your CPMA files into your baseq3 only thing that should go there is the CPMA map pack. Set your name in your CFG to something plain like "openyoureyes" don't use any colors or special characters and then try to connect to a server.
a lot of times when connecting to cpma servers via console or in game browser you get kicked to menu with a "missing client" error. this error isnt seen in console when you get kicked though but it is seen by other players on the server you try to connect to. this is probably the case. use all seeing eye or the like to join servers. also, there are maps you need besides those in the cpm mappacks like hub3aeroq3 and ztn3tourney1 on many cpma servers. make sure you have these maps in baseq3.
if you get kicked via pb you will see the pb message via gui or console if you scroll up. you will also get warning messages prior to getting kicked. getting kicked immediately by pb after joining usually means there's a prior ban but you will be informed of this, again, in console and gui.
but see, if my .pk3 promode file isnt in my baseq3 folder, and i try to connect to a CPMA server, Q3 just downloads the .pk3 promode file there anywayprince1000 wrote:mods should always be in their own folder. what are you talking about command lines? bats? or shortcuts with 'fs_game [whatever]'?JB wrote:why not? It saves from using command lines which ive never had any luck with. Ever.KYD wrote:Do not move your CPMA files into your baseq3 only thing that should go there is the CPMA map pack. Set your name in your CFG to something plain like "openyoureyes" don't use any colors or special characters and then try to connect to a server.
a lot of times when connecting to cpma servers via console or in game browser you get kicked to menu with a "missing client" error. this error isnt seen in console when you get kicked though but it is seen by other players on the server you try to connect to. this is probably the case. use all seeing eye or the like to join servers. also, there are maps you need besides those in the cpm mappacks like hub3aeroq3 and ztn3tourney1 on many cpma servers. make sure you have these maps in baseq3.
if you get kicked via pb you will see the pb message via gui or console if you scroll up. you will also get warning messages prior to getting kicked. getting kicked immediately by pb after joining usually means there's a prior ban but you will be informed of this, again, in console and gui.
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PieceMaker
- Posts: 899
- Joined: Tue Jan 25, 2005 4:43 pm
O_o
*sigh* I thought prince1000's reply was a very straight-forwardJB wrote:but see, if my .pk3 promode file isnt in my baseq3 folder, and i try to connect to a CPMA server, Q3 just downloads the .pk3 promode file there anyway
and an excellent explanation...... Guess you have an exception to the rule..............