Lift

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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ANIMAL1988
Posts: 75
Joined: Tue Jan 16, 2007 10:37 pm

Lift

Post by ANIMAL1988 »

I was wondering if somebody could tell me how to make a lift for quake 3 in qtk radiant? As i havnt found it in any tutorials.
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Foo
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Post by Foo »

"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
obsidian
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Post by obsidian »

Try Google next time. That link Foo supplied is the second link google pulled up. No doubt Foo used Google too.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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Foo
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Post by Foo »

Drat, my terrible secret revealed!

Yeah. A good keyword is 'Q3Radiant', which you might not know to use. In this instance, I searched for:

Q3Radiant Lift

Which got irrelevant results so I refined that to:

Q3Radiant Lift Tutorial

That pulled up some good results.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
ANIMAL1988
Posts: 75
Joined: Tue Jan 16, 2007 10:37 pm

Post by ANIMAL1988 »

Oops cheers anyway for the quick reply.
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