WANTED:q3 specifications

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a13n
Posts: 1672
Joined: Thu Feb 10, 2005 2:08 am

WANTED:q3 specifications

Post by a13n »

Are there any downloadable out there?
It would save a lot of time.
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

The question is a bit vague. What parts of Q3 do you want to see specified?
a13n
Posts: 1672
Joined: Thu Feb 10, 2005 2:08 am

Post by a13n »

Hopefully everything, at least game, cgame and ui with flow charts.
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

a13n
Posts: 1672
Joined: Thu Feb 10, 2005 2:08 am

Post by a13n »

Thank you.
I'd rather expect more visualized and unified n00b friendly specs, though.
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

Well, working with the Q3 engine requires some intimate knowledge of C and programming in general. The target audience isn't newbies. Not trying to discourage you, though - it's a matter of picking it up as you go along.

BTW, could you elaborate a little on what you intend to do with the engine?
a13n
Posts: 1672
Joined: Thu Feb 10, 2005 2:08 am

Post by a13n »

Bless you. :icon14:
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