I'm compiling the ioquake3 source using their make file, and the game compiles successfully, and I can run ioQuake3 fine. Just to make sure everything was running fine, I did a quick code change to g_missile.c to slow down the rockets speed, and I recompiled. Once again successfully.
When I got into the game, nothing had changed. I've tried changing other things, and nothing seems to take effect.
How do other people compile the code in Linux. I'm using KDevelop which calls the make file, and sets my required environment variables. Maybe that has something to do with it.
Any ideas?
Compile in Linux Successfull, but not?
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