Mouse question

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Anderith
Posts: 3
Joined: Sat Dec 09, 2006 1:17 am

Mouse question

Post by Anderith »

Well I finally reinstalled quake 3 and have it all patched up and im getting some odd bug where my mouse doesnt make tiny adjustments. I can make quick turns and look around but when I try and make a small movement it acts like it gets caught on something then moves farther then I had intended. I dont have this problem with any other game just in quake. Anyone else have this problem? Thank you in advance for any help you can offer. I checked the stickied threads and found nothing =(.
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

Have you tweaked the /sensitivity setting in the console yet? You'll want to set cl_mouseaccel to zero.
Last edited by ^misantropia^ on Sat Dec 09, 2006 2:00 am, edited 1 time in total.
Anderith
Posts: 3
Joined: Sat Dec 09, 2006 1:17 am

Post by Anderith »

I havent tried that command yet. But thanks for the help. Even when im in options it happens like if im scrolling up and down on the options or trying to slide something left or right. It's not a fluid motion and gets hung up =/.
pandaking
Posts: 2
Joined: Sat Mar 17, 2007 2:52 am

Post by pandaking »

Hi, I have the exact same problem!
I have a really great quality mouse, and I play lots of other games with no problems.

Did you fix this problem? If so how?

Thanks. :p
JB
Posts: 1030
Joined: Fri Sep 22, 2006 11:31 am

Post by JB »

its an acceleration problem. set it to 0 with cl_mouseaccel
quarn
Posts: 52
Joined: Fri Feb 16, 2007 9:17 pm

Post by quarn »

I remember such case allso but cant recall what i did.
Check mouse settings in windows, in some cases you can switch on and off mouse acc when launching a fullscreen game.

I allso remember that due to my graphic card i once had the options for AA (and all the visual tweaks) set to high in windows. Not in the game. Then the game ran fine but with very poor accuracy with mouse. When moving the mouse it lagged the input on screen but still had excellent frame rate.
JB
Posts: 1030
Joined: Fri Sep 22, 2006 11:31 am

Post by JB »

fuck around with every setting you can find, system, Quake 3, drivers, etc until you get to the point where you just dont care anymore. THERES your ideal sensitivity
pandaking
Posts: 2
Joined: Sat Mar 17, 2007 2:52 am

Post by pandaking »

Fixed it.
Went into the logitech setpoint software, went to game settings, enabled game detecttion, set speed and accleration to be ajusted by setpoint rather than the OS, and then unclicked "keep mouse acceleration".

Sorted. Thanks for the help guys :)
JB
Posts: 1030
Joined: Fri Sep 22, 2006 11:31 am

Post by JB »

gg
vapour99
Posts: 16
Joined: Sat Feb 24, 2007 5:33 pm

.

Post by vapour99 »

i just kept the default sensitivity and turned it up in the options menu...... options in q3 are very, very irritating.... anyone else had the problem where they can't set the mousewheel and have to resort to defaults?
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QUAKE IS GOD (monty python can be with 'em too =P )
JB
Posts: 1030
Joined: Fri Sep 22, 2006 11:31 am

Post by JB »

no
vapour99
Posts: 16
Joined: Sat Feb 24, 2007 5:33 pm

Post by vapour99 »

bah
______^^______^^
_____^__________^
_____^__^____^__^
______^_^____^_^
_______^^^^^^^
________^____^
________^____^

QUAKE IS GOD (monty python can be with 'em too =P )
[xeno]Julios
Posts: 6216
Joined: Fri Dec 10, 1999 8:00 am

Re: .

Post by [xeno]Julios »

vapour99 wrote:i just kept the default sensitivity and turned it up in the options menu...... options in q3 are very, very irritating.... anyone else had the problem where they can't set the mousewheel and have to resort to defaults?
have you learned how to edit your config? That way you are not dependent on the menu, and can keep your settings in a file.
vapour99
Posts: 16
Joined: Sat Feb 24, 2007 5:33 pm

Post by vapour99 »

interesting, is there a sticky about this?
______^^______^^
_____^__________^
_____^__^____^__^
______^_^____^_^
_______^^^^^^^
________^____^
________^____^

QUAKE IS GOD (monty python can be with 'em too =P )
[xeno]Julios
Posts: 6216
Joined: Fri Dec 10, 1999 8:00 am

Post by [xeno]Julios »

vapour99
Posts: 16
Joined: Sat Feb 24, 2007 5:33 pm

Post by vapour99 »

thanks :icon25:
______^^______^^
_____^__________^
_____^__^____^__^
______^_^____^_^
_______^^^^^^^
________^____^
________^____^

QUAKE IS GOD (monty python can be with 'em too =P )
JB
Posts: 1030
Joined: Fri Sep 22, 2006 11:31 am

Post by JB »

vapour99 wrote:is there a sticky about this?
dude... Have you seen the top of the Quake 3 forum page? Stickies ahoy! :)
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