3D Screenshots (Panoramas)
3D Screenshots (Panoramas)
I added 3D screenshots (360 degree panoramas) to two maps that I designed for Quake 4 - City Heat and Mash-Up Streets. Check it out here:
http://www.methodonline.com/methtourney2.htm
http://www.methodonline.com/methtourney1.htm
-Method
http://www.methodonline.com/methtourney2.htm
http://www.methodonline.com/methtourney1.htm
-Method
- FragaGeddon
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To do so you need to use a program such as GoCubic. Download it for free here:
http://www.panoguide.com/code/Gocubic.zip
Load Q4 with resolution of 640x480 and then you can use "envshot" command. Here's an example:
-Method
http://www.panoguide.com/code/Gocubic.zip
Load Q4 with resolution of 640x480 and then you can use "envshot" command. Here's an example:
Code: Select all
envshot [name] [resolution] [blend]
envshot meth1 1280 4
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is this possible with q3? I realize I could probably take 6 screenshots (1 in each direction) and apply them, unless of course Gocubic works differently than I'm assuming... blah I'll just take a look and figure it out, thank you though
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What envshot produces is 6 shots that if applied on a cube fit perfectly. It's VERY hard to do so by yourself. Here's a tutorial using digital camera:
http://fromparis.com/html/technical.php
-Method
http://fromparis.com/html/technical.php
-Method
There was a mod for Q3 that took cube maps for you. Forgot the name of the mod though, but I'm sure you can still find it with a bit of searching.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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I think this is the one I'm thinking of....
http://tremulous.sourceforge.net/junk/skyboxmod.zip
http://tremulous.sourceforge.net/junk/skyboxmod.zip
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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I have that already, thanks. That's what I was talking about in my previous post. Didn't get the chance to check though as my mouse died right before I posted that... nice and charged up now though.
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