I've updated the file to beta2 and I will make this the final version in a week or so.
changes from beta1 

 beta2:
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 * fixed z-fighting near LG
 * replaced textures only used once to reduce filesize
 * added 5H/5A near SG
 * added DFSP sign
 * added weapon marker on the ground at PG
 * added sky at YA/MH room
 * fixed missing shader issue (skeleton model below RA)
 * some more clipping
 * added some ammo, health and armor for TDM-mode (though I
    doubt anyone will ever play this map in TDM)
 * added windows in LG room
 * some minor visual tweaks
EDIT: updated to beta3, changes:
 * fixed lighting on 2 of the teleporters
EDIT2: File has been updated to beta4.
changes beta3 

 beta4:
 * fixed lighting: map much darker now (was way too bright)
 * fixed some texture issues near RA
 * moved teleporter destinations down to the floor
 * placed RG-ammo (instead of SG-ammo) in compartment (YA/MH room)
 * moved plasma and and SG ammo around
 * made GL (and 5Hs next to it) easier to grab
 * clipped sky in YA room to allow RJ up to YA without hitting the hole in the ceiling
I hope someone finds the time to have a look at it this time. 
btw: you can also play it 
without CPMA if you prefer.
The download link above still works and will get you the newest version, you can also 
> klick here to get it <.