q3 geoball breakwood.

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Landix
Posts: 123
Joined: Wed Feb 28, 2007 5:57 pm

q3 geoball breakwood.

Post by Landix »

http://www.q3geoball.quakeit.de/loads/breakwood.wmv

is not so perfect yet, but i work on it.

the wood must fly otherwise!?

i put a bounce on it, but it does not bounce!?

Code: Select all

   bounce = le->bounceFactor;
   bounce = 0.8; 
the code is from the breakable glass from inolen i think.

I would say, i am on the "BALL" :)
Kammesennin
Posts: 277
Joined: Sun Jun 19, 2005 4:22 am

Post by Kammesennin »

the breaking... for q3 ain't bad, but the bounce could use some existence. unfortunately I'm no programmer other than VB (And not greatly skilled at that either). Just wanted to say nice progress, can't wait for a release!
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Landix
Posts: 123
Joined: Wed Feb 28, 2007 5:57 pm

Post by Landix »

I think the models cannot bounce, because they are not solid.

But it is ok.
We have Glass
We have Wood

Maybe with a rocket let some Metaldoors explode?

A friend says "Make much broken, makes it much good."
He s making movies :)

I have so much ideas, i think the MOD will a little bit bigger then i was first thinking.

Happy easter all
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