Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
CrinklyArse
Posts: 5493 Joined: Sat Feb 19, 2005 12:57 am
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by CrinklyArse » Tue Mar 29, 2005 12:11 am
This is a news brake to say that ,i, CrinklyArse, have made my first successful room using GTK Radient!!!!!!
An amazing screenshot (i know its great but try to hold in the tears of joy please):
now there is the great task ahead of linking it to another room....
i may need another drink...
[url=http://www.last.fm/user/Resplended/?chartstyle=Awesome35][img]http://imagegen.last.fm/Awesome35/recenttracks/3/Resplended.gif[/img][/url]
redfella
Posts: 441 Joined: Mon May 12, 2003 7:00 am
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by redfella » Tue Mar 29, 2005 2:04 am
black & white blanket logic
Scourge
Posts: 15559 Joined: Mon Mar 25, 2002 8:00 am
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by Scourge » Tue Mar 29, 2005 3:08 am
You are now forever lost. There is no turning back from whence you came.
bork[e]
Posts: 4357 Joined: Tue Mar 23, 2004 8:00 am
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by bork[e] » Tue Mar 29, 2005 3:36 am
Looks good mang! Took me alot longer than one day thought to figure out how to create a light map though. :icon19:
CrinklyArse
Posts: 5493 Joined: Sat Feb 19, 2005 12:57 am
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by CrinklyArse » Tue Mar 29, 2005 1:23 pm
i better get started then
[url=http://www.last.fm/user/Resplended/?chartstyle=Awesome35][img]http://imagegen.last.fm/Awesome35/recenttracks/3/Resplended.gif[/img][/url]
Bacon
Posts: 1477 Joined: Sat Jul 31, 2004 7:00 am
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by Bacon » Tue Mar 29, 2005 1:56 pm
N1, glad to see you have started mapping!
[b]CAPSLOCK IS ON[/b]
surgeon62
Posts: 573 Joined: Sun Mar 13, 2005 6:58 pm
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by surgeon62 » Tue Mar 29, 2005 7:44 pm
Wait until you get your first frag in your first room. The rush is incredible!
Dilbert is a documentary.
Survivor
Posts: 4202 Joined: Fri Dec 27, 2002 8:00 am
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by Survivor » Tue Mar 29, 2005 7:48 pm
Weird, first time i started mapping it was a fullout ctf-map with reasonable lighting and some good bots and gameplay but man it was ugly texturelike. I could do some neat tricks now but NEVER EVER ask me to texture something.
CrinklyArse
Posts: 5493 Joined: Sat Feb 19, 2005 12:57 am
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by CrinklyArse » Tue Mar 29, 2005 8:01 pm
Survivor wrote: Weird, first time i started mapping it was a fullout ctf-map with reasonable lighting and some good bots and gameplay
yet you still won worst map ever...
[url=http://www.last.fm/user/Resplended/?chartstyle=Awesome35][img]http://imagegen.last.fm/Awesome35/recenttracks/3/Resplended.gif[/img][/url]
CrinklyArse
Posts: 5493 Joined: Sat Feb 19, 2005 12:57 am
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by CrinklyArse » Tue Mar 29, 2005 8:04 pm
o couple of questions while im on:
how do i do a map in the open, like a space one or somethin? how do i do skies?heck, how do i do anythin except from little rooms? any1 got any realy gd tutorials?
p.s :please no one link me to the sticky, ive been there
edit: 'm sure you guys have seen this before but i mean open areas and shizzle like this:
Last edited by
CrinklyArse on Tue Mar 29, 2005 8:07 pm, edited 1 time in total.
[url=http://www.last.fm/user/Resplended/?chartstyle=Awesome35][img]http://imagegen.last.fm/Awesome35/recenttracks/3/Resplended.gif[/img][/url]
Survivor
Posts: 4202 Joined: Fri Dec 27, 2002 8:00 am
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by Survivor » Tue Mar 29, 2005 8:05 pm
Remember first time i started mapping i wasn't trying to win worst map and it was what 2,5 years ago. Like i said in that thread i haven't mapped in a long time.
Don't fear god, don't worry about death;
What is good is easy to get, and what is terrible is easy to endure.
Survivor
Posts: 4202 Joined: Fri Dec 27, 2002 8:00 am
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by Survivor » Tue Mar 29, 2005 8:06 pm
Skies are boxes but usually with shaders on them or skyboxes which are boxes with still images. No linky though
Woohoo i'm the devil :icon34:
CrinklyArse
Posts: 5493 Joined: Sat Feb 19, 2005 12:57 am
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by CrinklyArse » Tue Mar 29, 2005 8:11 pm
Survivor wrote: No linky though
i will have to experiment on my own until someone finds some or i find some
Remember if you find any post them here straight away!
Also, another question can you take maps that are already in the game and edit them eg, add bits on etc If you can then please can you tell me how?
thnx very much
[url=http://www.last.fm/user/Resplended/?chartstyle=Awesome35][img]http://imagegen.last.fm/Awesome35/recenttracks/3/Resplended.gif[/img][/url]
SonicClang
Posts: 209 Joined: Sun Mar 28, 2004 8:00 am
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by SonicClang » Tue Mar 29, 2005 8:15 pm
Holy crap man! That is a hell of a box. Can I make music for it? It'll just be one chord...
The number 1 cause of death in games is panic.
[img]http://webpages.charter.net/sonicclang/small.jpg[/img]
Survivor
Posts: 4202 Joined: Fri Dec 27, 2002 8:00 am
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by Survivor » Tue Mar 29, 2005 8:15 pm
Like maybe search the LINK THREAD for skybox or sky my pal. ctrl+f is your friend too.
Survivor
Posts: 4202 Joined: Fri Dec 27, 2002 8:00 am
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by Survivor » Tue Mar 29, 2005 8:17 pm
SonicClang wrote: Holy crap man! That is a hell of a box. Can I make music for it? It'll just be one chord...
I can see it already, make me hear it now :icon31:
CrinklyArse
Posts: 5493 Joined: Sat Feb 19, 2005 12:57 am
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by CrinklyArse » Tue Mar 29, 2005 8:17 pm
your all just jealous...
[url=http://www.last.fm/user/Resplended/?chartstyle=Awesome35][img]http://imagegen.last.fm/Awesome35/recenttracks/3/Resplended.gif[/img][/url]
Survivor
Posts: 4202 Joined: Fri Dec 27, 2002 8:00 am
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by Survivor » Tue Mar 29, 2005 8:18 pm
start searching the linkthread boxboy. I expect great deeds from you.
CrinklyArse
Posts: 5493 Joined: Sat Feb 19, 2005 12:57 am
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by CrinklyArse » Tue Mar 29, 2005 8:27 pm
i am searching it!!!!!!!
can you tell me about editing already made maps though?
[url=http://www.last.fm/user/Resplended/?chartstyle=Awesome35][img]http://imagegen.last.fm/Awesome35/recenttracks/3/Resplended.gif[/img][/url]
Survivor
Posts: 4202 Joined: Fri Dec 27, 2002 8:00 am
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by Survivor » Tue Mar 29, 2005 8:29 pm
Impossible unless you get a program that converts them back to map files and then you'll still lose some info. There however is 1 map that comes with the installation of radiant which you can edit. Just stick with making your own. Much more fun too.
CrinklyArse
Posts: 5493 Joined: Sat Feb 19, 2005 12:57 am
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by CrinklyArse » Tue Mar 29, 2005 8:31 pm
that sux.... than for the info anyways...
edit: i'd love to make one like the screeny i put above.. bet it would take yonks though
[url=http://www.last.fm/user/Resplended/?chartstyle=Awesome35][img]http://imagegen.last.fm/Awesome35/recenttracks/3/Resplended.gif[/img][/url]
bork[e]
Posts: 4357 Joined: Tue Mar 23, 2004 8:00 am
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by bork[e] » Tue Mar 29, 2005 9:03 pm
CrinklyArse wrote: Survivor wrote: Weird, first time i started mapping it was a fullout ctf-map with reasonable lighting and some good bots and gameplay
yet you still won worst map ever...
Chrused. :icon19:
bork[e]
Posts: 4357 Joined: Tue Mar 23, 2004 8:00 am
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by bork[e] » Tue Mar 29, 2005 9:05 pm
Btw, you make a space map the exact same way you made that box above...just alot bigger.
To make the sky, go to textures/skies.