Gearbox's Latest: Borderlands

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ScooterG
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Gearbox's Latest: Borderlands

Post by ScooterG »

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Mat Linnett
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Re: Gearbox's Latest: Borderlands

Post by Mat Linnett »

That's your company is it ScooterG?
ScooterG
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Re: Gearbox's Latest: Borderlands

Post by ScooterG »

Yup, but I'm not on that team.
bitWISE
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Re: Gearbox's Latest: Borderlands

Post by bitWISE »

Sounds leet.
Doombrain
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Re: Gearbox's Latest: Borderlands

Post by Doombrain »

cool. 360 really needs a good 4 player co-op.
i just hope it's good.
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Mat Linnett
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Re: Gearbox's Latest: Borderlands

Post by Mat Linnett »

I would say there's a lot of post-apocalyptic bandwagoning going on recently, but the announcement dates for all the recent PA games have been too close together to be considered copycat development.
Nice to see so much enthusiasm for this long-neglected setting :)
4days
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Re: Gearbox's Latest: Borderlands

Post by 4days »

there needs to be more post-apocalyptic stuff, it's the best kind of nostalgia.

unrelated:
new team fortress 2 vid:
http://www.shacknews.com/onearticle.x/48454
looking forward to this.
ScooterG
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Re: Gearbox's Latest: Borderlands

Post by ScooterG »

Here's the full cover of Game Informer: http://www.gameinformer.com/News/Story/ ... .08013.htm
R00k
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Re: Gearbox's Latest: Borderlands

Post by R00k »

RPG/FPS hybrid with vehicles in a mad max post-apocalyptic setting... sounds interesting.
ScooterG
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Re: Gearbox's Latest: Borderlands

Post by ScooterG »

You know how lots of shooters have truly drab color palettes? One of my favorite things about this game is that I couldn't be more dazzled by the color palette. Yay!
m o n s t r o
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Re: Gearbox's Latest: Borderlands

Post by m o n s t r o »

Horrible art direction.
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seremtan
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Re: Gearbox's Latest: Borderlands

Post by seremtan »

ScooterG wrote:You know how lots of shooters have truly drab color palettes? One of my favorite things about this game is that I couldn't be more dazzled by the color palette. Yay!
UT3 engine?
R00k
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Re: Gearbox's Latest: Borderlands

Post by R00k »

riddla wrote:
R00k wrote:RPG/FPS hybrid with vehicles in a mad max post-apocalyptic setting... sounds interesting.
lol, exactly the type game id is now working on.
Yep, right at the same time.
ScooterG
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Re: Gearbox's Latest: Borderlands

Post by ScooterG »

seremtan wrote:
ScooterG wrote:You know how lots of shooters have truly drab color palettes? One of my favorite things about this game is that I couldn't be more dazzled by the color palette. Yay!
UT3 engine?
Yeah.
tnf
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Re: Gearbox's Latest: Borderlands

Post by tnf »

remember that brothers in arms game that sucked so bad?

:p

How's the new one looking (you are working on the new one right?)
ScooterG
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Re: Gearbox's Latest: Borderlands

Post by ScooterG »

tnf wrote:remember that brothers in arms game that sucked so bad?

:p

How's the new one looking (you are working on the new one right?)
It's luscious and I'm already proud of the work we're doing! Check it out: http://www.hellshighwaygame.com/
tnf
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Re: Gearbox's Latest: Borderlands

Post by tnf »

As long as the AI for your team is better than the first one I'll try it. That was what really got me frustrated with the first one - my team getting stuck here and there...also the inability of my guy to do things like jump over a 1 foot high fence.
ScooterG
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Re: Gearbox's Latest: Borderlands

Post by ScooterG »

You'll be pleased.
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seremtan
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Re: Gearbox's Latest: Borderlands

Post by seremtan »

actually, what pissed me off about BIA was shooting nazis repeatedly in the face at point blank range and them not dying. somehow i feel this is not an accurate reflection of actual warfare, but i could be wrong
tnf
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Re: Gearbox's Latest: Borderlands

Post by tnf »

its because they had +10 dexterity modifiers on their helmets during the war allowing them a 75% greater chance to dodge bullets. This is a little known fact from ww2 that you won't read in your revisionist history books.
l0g1c
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Re: Gearbox's Latest: Borderlands

Post by l0g1c »

ScooterG wrote:
tnf wrote:remember that brothers in arms game that sucked so bad?

:p

How's the new one looking (you are working on the new one right?)
It's luscious and I'm already proud of the work we're doing! Check it out: http://www.hellshighwaygame.com/
Hey Scooter, you can see the top of the skybox on:

http://www.hellshighwaygame.com/images/ ... k_fire.jpg

It's just a little thing, but since they're offering it as a wallpaper, might want to fixy.
obsidian
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Re: Gearbox's Latest: Borderlands

Post by obsidian »

It had it's moments, but I agree, it was pretty frustrating to play. Good luck with Hell's Highway, I hope it's a lot better.
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MKJ
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Re: Gearbox's Latest: Borderlands

Post by MKJ »

4 player co-op? always welcome :up:
TheRealZimbabwe
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Re: Gearbox's Latest: Borderlands

Post by TheRealZimbabwe »

tnf wrote:its because they had +10 dexterity modifiers on their helmets during the war allowing them a 75% greater chance to dodge bullets. This is a little known fact from ww2 that you won't read in your revisionist history books.
You teach that to your class? :eek: ;)
ScooterG
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Re: Gearbox's Latest: Borderlands

Post by ScooterG »

Here are the first screenshots of Borderlands: http://www.gametab.com/news/1006596/
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