When I look through all of my map's files that contains gargoyls, the model is set at model/mapobjects/gargoyl1.md3 in the bsp/map files. None of the pk3 contains this file. There is a gargoyl.jpg in the PAK0.pk3 file, but no gargoyl1.md3.
I have try several different combinations of names to use for the model. None of them work. Since all of these other maps have gotten the gargoyl working without including a gargoyl1.md3 file in my map's pk3 file, I would like not to do this due to the size of the map is large enough as it is.
What am I missing? I have scanned through the bsp, map, shaders, and any other file in the pk3 and nothing.
Thanks,
Mark
[EDITED]
***********************IN CONCLUSION*********************************
You can find model/mapobjects/gargoyl1.md3 in the above link of the q3 game pack.Fjoggs wrote:http://zerowing.idsoftware.com/files/ra ... -07-18.msi
IIRC this should fix your problem.
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